User Reviews

Two distinct genres that work well as a hybrid. Windows Ye Olde Infocomme Shoppe (1691)
Probably the most entertaining game I ever played Windows Dr. M. "Schadenfreude" Von Katze (589)
An excellent game w/ a couple of faults Windows JMoore (6)
Oni, while not as great as it could have been, is a very good game Windows ududy (59)
First game of this type that I ever finished. Windows jlebel (2211)
Great potential, complete flop. Windows Tomer Gabel (4642)
A very engaging game that blends hand to hand combat with gunfighting. Windows DS___ (8)
Interacting with terminals: the game! PlayStation 2 Pixelspeech (1006)

Our Users Say

Platform Votes Score
Macintosh 7 4.0
PlayStation 2 23 3.1
Windows 54 3.7
Combined User Score 84 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
WindowsGamer's Pulse (Jan 30, 2001)
If you can put aside the problems with saving games, controls, and clipping, you are in for an extremely addictive action fighting game with some very cool anime storytelling and martial arts that are wrapped in an otherwise superbly executed game that is one of the most fun and coolest games I’ve played in years. An exceptionally strong start for this new year of games.
WindowsGameZone (Jan 09, 2001)
This product does have a few minor glitches, but they aren't enough to dissuade anyone from snatching this up. Though viewed from the third-person perspective, this is still a terrific shooter game that dances on the fringes on a role-playing program. With its rich graphics, solid story and great audio, Oni is a sure-fire hit.
90 (Feb 04, 2001)
If you're into action - try this game. If you're into anime - try this game. If you're into gaming in general - try this game. It does demand some processing power and a decent graphics card, but since you have so many resolutions to choose from you shouldn't have much of a problem running it. A Geforce 2 Ultra along with a monitor that can handle the highest resolution would be fun, but naturally quite expensive, hehe. There are many levels, and a compelling storyline so it's a game you get addicted to. This is a game that will be remembered for pushing the genre further. It will be in the game of the year poll next year.
PlayStation 2Gaming Target (May 15, 2001)
This game breaks all of the barriers set by Tomb Raider and makes me forget all about Lara Croft. The action is fast paced and contains a good combination of gunplay and hand-to-hand combat. Action fans rejoice, this is the game for you.
PlayStation (Mar 28, 2001)
Allen Schwächen zum Trotz bietet Oni genügend Action, strategische Herausforderung und Augenschmaus, um bis zum Ende durchgespielt zu werden. Außerdem erwarten euch einige Überraschungen, die es in sich haben!
PlayStation 2Gamezilla (Feb 16, 2001)
If you can tough it out through the interface learning period you will be happy with this game. Plenty of action, depth, and original characters mark this as a PS2 winner. Cool scenarios with neat looking locations coupled with the fact that it feels like you're playing a movie should make this game a staple in an otherwise lacking PS2 library. Cool fun.
WindowsGry OnLine (Mar 13, 2001)
“Oni” to połączenie bardzo ciekawego pomysłu, świetnej grafiki i efektów dźwiękowych, okraszone do tego nienajgorszą muzyką. Ale tak można napisać o bardzo wielu grach. To, co wyróżnia tę grę, to przede wszystkim rewelacyjna realizacja walk wręcz przy zastosowaniu wszystkich możliwych stylów jakie zostały wymyślone przez mnichów zamkniętych za murami klasztoru Shaolin. I to właśnie ten fakt sprawi, że z zapartym tchem będziesz na ekranie monitora śledził losy Konoko i wraz z nią poszukasz odpowiedzi na zagadkę, którą stanowi jej tajemnicza przeszłość.
Windowsgames xtreme (Apr 01, 2001)
For my final thoughts Oni is a fun and addictive game that brings to life a dark future anime world full of action and intrigue, as its multi-level plot unfolds over the vast levels. Each mission makes you want to play the next one. I would say it is a must have game on any collectors shelf. I can only congratulate Bungie for bringing us a refreshing breath of air into a market full of clones and copies of an old tired ideal.
85 (Jan 25, 2001)
Oni se veut donc un titre innovant et qui rompt avec ce à quoi nous avait habitués les jeux d'action et d'aventure. Les aventures de Konoko deviennent très rapidement passionnantes poussant le joueur à revenir sans cesse à la charge. L'un de ses atouts majeurs réside très certainement dans son excellent gameplay qui parvient à associer une maniabilité excellente à un système de jeu parfaitement réussi. Visuellement très soigné Oni ne déçoit pas et devrait sans aucun doute susciter l'engouement des adeptes de la catégorie qui verront ici une belle occasion de s'offrir un peu de changement avec un jeu explosif.
84 (Feb 12, 2001)
Kyseessä on kuitenkin PC:lle lähes täysin uuden tyylinen peli. Meitä PC- pelaajia ei nimittäin pahemmin ole hemmoteltu Tekkenin tyylisillä tappelupeleillä ja Oni tarjoaakin oivaa apua kyseiseen puutostilaan. Mikäli koneestasi löytyy tarvittavaa potkua ja tyylikäs, konsolityylinen mättäminen lämmittää sydäntäsi, on Oni varmasti puutteineenkin mieleinen peli.
PlayStation 2games xtreme (Apr 01, 2001)
Overall Oni still remains a solid action game let down by some minor faults and some less than imaginative levels, it makes up for this by offering action gameplay by the bucketloads and a varied selection of weapons and bad-guys, enough to keep your average action-fan entertained. With the promise of more and more unlocked moves as you progress through the story there is the challenge to see how good you can become at the easy to learn but an utter sod to master fighting system.
PlayStation 2Adrenaline Vault, The (AVault) (Apr 12, 2001)
With the occasional framerate slip and doubly frustrating save system, Oni only just makes the four-star rating. If it weren’t for the incredibly full-featured melee system, compelling story and excellent AI work, this would have been just another Tomb Raider clone. As it stands, fans of the fighting and third person shooter genres will find themselves equally at home with this title. There are some problems with the controls’ learning curve, but once this is overcome the surprisingly simple combinations can merge together into a fighting style all your own with combos, evasions and gunplay all a part of the mix. Oni isn’t the blockbuster, system selling title some previews made it out to be, but the end result of months of hype is a quality offering that breaks down some genre barriers and stands alone as a high-quality example of third person action on the PS2 today.
MacintoshMac Observer (Feb 16, 2001)
And in the end, Oni is one hell of a game, even without any multiplayer support. While clipping problems and sparse levels are too bad, the superb game play easily makes up for them. You will play this game all the way through, then go through again and relive your favorite moments. Alas, if only there were multiplayer, because with it, this game would have earned 4 1/2 Thumbs Up if not higher.
MacintoshMac Addict (Apr, 2001)
The final product is a gem—fun, rich, and hopelessly addictive. Sharp, smooth graphics assist the rapid-fire gameplay, and the cool control scheme makes the game a joy to play. Oni is a brilliant title and an instant Mac classic.
MacintoshMacNN (Jan 29, 2001)
Oni delivers an addictive and enjoyable gameplay experience that you won't find anywhere else, continuing Bungie's knack for making ground-breaking games.
WindowsGameSpy (Jan 26, 2001)
People looking for a new kind of 3D action game should definitely give Oni a good look. The combination of gunplay and street fighting is something that has never been attempted before, and Bungie pulled it off beautifully.
WindowsGame Vortex (2001)
Oni is an enjoyable experience, but as you play the game you feel like Bungie was shooting for much, much more than what they delivered. As it is, it's one of the more enjoyable third-person action games I've played in a while, and it certainly does some things better than any other game -- hand-to-hand combat is often amazing -- but the casual gamer may want to rent it for their PS2 and make sure it's their cuppa.
Mimo wszystko ONI to dobra pozycja, a momentami wręcz znakomita. Chłopakom z Bungie udało się stworzyć coś, co z pewnością trafi w gusta milionów graczy na całym świecie. Dawno już nie było tak dobrego chodzonego mordobicia.
MacintoshIGN (Jun 10, 2002)
All in all, if you're looking for 100% pure action, Oni delivers. The game is non-stop fun from start to finish. If not for the lack of multiplayer it would make my top ten list, but that combined with the save issue earns Oni a very rock solid 8
WindowsPower Unlimited (Mar, 2001)
De combat in Oni is ronduit fantastisch maar wat meer fantasie in leveldesign was geen overbodige luxe geweest. Kortom; het was nog nooit zó leuk om je tegenstanders in elkaar te beuken maar deze game is verre van perfekt.
WindowsGameplay (Benelux) (Jan 31, 2001)
Een leuk concept dat de liefhebbers van het third person genre wel zal aanspreken. Zonde van die savegames!
WindowsAdrenaline Vault, The (AVault) (Jan 22, 2001)
Oni stuns the third-person action scene with a powerful uppercut to the jaw. Bungie has never put its hand to a bad product, and its latest offering is a passionate protest against dull games. Some of the previews I read leading up to Oni's release equated it to Tomb Raider, and although this was inevitable due to the use of a third-person perspective and a female lead, the comparison is a poor one. Oni's action seeps with voltage, demands hard things, and at times causes smoldering frustration. That it is also irresistibly fun is a testament to its outstanding design and spectacular, cutting-edge animation. A couple of things could use polishing in a sequel or expansion, such as the unfinished interface and the A.I., and it would be nice to see the next title better leverage its 3D environment -- imagine grabbing a pipe and swinging around it to hit enemies or access a new area. But for now, Bungie has hit all the right notes.
WindowsCyberJoy (Mar 22, 2001)
Pomimo kilku niedociągnięć, Oni zainteresuje nawet najbardziej wybrednego gracza. Miła dla ucha muzyka, bogaty arsenał broni oraz niesamowity klimat towarzyszący rozgrywce robią niesamowite wrażenie.
MacintoshMac Gamer (Jan 29, 2001)
Oni is one hell of a game. Even in the artwork it feels and behaves uniquely. I appreciated the lack of garish lighting and over-used animated textures in the interest of creating a cohesive and complete world that looked unified and beautiful. While levels were very sparse in their decoration (perhaps too much at times) I did revel in the fresh-feeling architecture which was largely more metal and glass than the dankness of a dungeon or an overpoweringly futuristic space ship setting.
MacintoshAppleLinks.Com (Mar 01, 2001)
Oni is the eagerly anticipated and much delayed game from Bungie, their first since being acquired by Microsoft. I'll admit that I was more intrigued by the reviews of Oni than I was by the game itself. Considering all the hype, the delays, the graphics edits to obtain a teen rating, and the ill-feeling towards Microsoft, Oni was being set up as the game that everyone wanted to hate.
PlayStation 2PlanetPS2 (Feb 14, 2001)
Anyone who plays Oni will most likely find themselves presented with a rather interesting paradox: how can you hate something so much and still manage to love it at the same time? Don't get me wrong, Oni is a fantastic game. It's incredibly fun to play, the graphics are decent, the story is interesting, and yet there's something underneath all of this that doesn't quite make it as good as it could have been. Perhaps the hype surrounding the game was too much and its fate was sealed from the very beginning. Bungie came so close to making this an absolutely phenomenal game, if only they hadn't lost control in a couple of spots.
PlayStation 2Power Unlimited (Apr, 2001)
Oni is een hele aardige titel met een aantal verrassende nieuwe ideeën. Helaas blijft het hierbij en lukt het de game niet de hooggespannen verwachtingen volledig waar te maken.
77 (Feb 07, 2001)
Oni übt trotz einiger Mankos doch eine gewisse Faszination auf mich aus. Die spannenden Kämpfe und die Herausforderung, die Schlagkombinationen im richtigen Moment auszuführen, haben mich in den Bann gezogen. Sicher, das ist nicht jedermanns Sache und wird`s wohl auch nicht werden, aber Anime-, Actionspiel und Kampfsportfans sollte diese verwegene Mischung ansprechen. Was aber leider auch den noch hartgesottensten Fans den Spaß verderben kann, ist die misslungene Speicherfunktion. Hoffentlich liefert Bungie einen entsprechenden Save-Patch nach, wie es schon Nihilistic bei Vampire: Die Maskerade gemacht hat. Solange ist Oni ein recht happiges, aber letztendlich doch spielbares, Vergnügen für Fans und Action-Profis, die eine neue Herausforderung suchen.
WindowsPC Games (Germany) (Feb, 2001)
Zweifellos hat Konoko Qualitäten aufzuweisen, die man im PC-Bereich bisher vergeblich gesucht hat - ob die Dame letztlich massenkombatibel ist, bleibt allerdings abzuwarten. Der westliche Computerspieler kann sich erfahrungsgemäß nur schwerlich mit dem scheinbar kindlichen Manga-Stil anfreunden, der sich durch das gesamte Spiel zieht. Bei der Grafik haben es die Programmierer dann auch prompt übertrieben: Anime bringt doch nicht zwangsläufig farblose Texturen und langweiliges Leveldesign mit sich! Aber genau damit wird der Spieler konfrontiert. Sieht man von der Optik ab, kann Oni mit seinem simplen, aber motivierenden Haudrauf-Spielprinzip begeistern. Und was die Speicherfunktion angeht, kann ich nur eine Entwarnung aussprechen: Nach jedem der nicht allzu langen Abschnitte wird das Spiel automatisch gesichert, der Frust hält sich folglich in Grenzen und Quicksave-Ausschweifungen sind nicht zu befürchten.
WindowsAbsolute Games ( (Jan 19, 2001)
Несмотря на некоторое количество довольно серьезных минусов, игра получилась неплохой. Даже хорошей. Уже доказано на людях. Еще живых. Может, Oni и не очень атмосферна, но все же способна увлечь. Тем более что хорошей альтернативы пока нет.
PlayStation (Mar 13, 2001)
Même s'il souffre de quelques petites imperfections, Oni profite d'un gameplay vraiment novateur qui repose sur un système de combat efficace. Les possibilités sont multiples, et seule la prise en main nécessite un certain temps d'adaptation. Certainement l'un des meilleurs jeux d'action à la troisième personne. Il ne laissera personne indifférent.
WindowsGame Revolution (Jan 01, 2001)
Oni manages to compensate for dull graphics, empty interiors, lack of a multiplayer mode and unfriendly saves with intense action and impressive enemy AI. The game is fun, challenging, and ultimately worth the frustration.
PlayStation 2PSX Extreme (Feb 21, 2001)
Concluding this review, I must admit in the beginning Oni isn't exactly the best game, but once you get into at least the third stage, you will most likely enjoy yourself. While the graphics aren't astounding or groundbreaking, they still hold their own ground. The gameplay is quite enjoyable if a story-line isn't all you care about, the 14 stages may give you about a little over a weeks worth of challenge if you use a guide, but if you use your head, Oni may put you through 3 weeks of adventure. Oni overall is a good game, hampered by a few flaws here and there, but a good game nonetheless, give it a shot if you are looking for a Syphon Filter-like action title.
WindowsPC Player (Germany) (Feb, 2001)
Dass ich das noch erleben darf: Ein handfestes Prügelspiel auf dem PC, bei dem es Zähne schneit, dass es die reinste Freude ist. Und eine Prise Taktik kommt auch noch dazu: Es ist immer besser, das Terrain zunächst einmal vorsichtig zu sondieren, als blauäugig auf jeden Gegner loszustürmen. Das liegt vor allem an den Waffen und den Verbündeten, die man unterwegs trifft. Dicke Wummen sind sehr hilfreich, aber nur, wenn noch genug Munition da ist. Andere Soldaten und Zivilisten helfen, aber nur, wenn Sie ihnen vorher beistehen. Auf Dauer freilich wird's monoton. Trotz etlicher neuer Techniken ist das Spielprinzip immer gleich, Ideen wie geschrumpfte Gegner oder richtige Storyelemente gibt es zu selten. Wer aber lediglich seinen Alltagsfrust ablassen will und noch dazu mit der Speichermethode klarkommt, kann eigentlich nur zufrieden sein.
PlayStation 2IGN (Feb 01, 2001)
For a game that attracted some serious hype over a long period of time, Oni did well in my book. I managed to not swallow any of the hype myself, so I stayed mostly untainted (he says in his Rockstar hat, shirt and shoes...). But Oni is a fun beat-'em-up with controls that are a little too complex for the game's own good. It's neither a great fighting game, nor a super shooting game. Despite the pain and agony I went through in Oni, I was compelled to keep playing. Chalk it up to good action, I guess. Or self torture... While I wouldn't go so far as to say that Oni is a giant hit -- it's not -- Oni is a good game that action fans, and perhaps easy-going anime fans (or is there such a thing?), might want to pick up.
WindowsPC Action (Mar 28, 2001)
Die Stärken von Oni liegen in der Action. Sein Level-Design wirkt uninspiriert. Das liegt nicht am linearen Aufbau, sondern am Ideenmangel. Der Spieler folgt dem (übrigens genialen) Kompass, drückt ab und zu einen Schalter und ist alles andere als überrascht, dass sich mal wieder eine verschlossene Tür öffnet. Die interessante Story wird durch Gespräche und zahlreiche gute Zwischensequenzen in der Spielegrafik weitergesponnen. Der Konsument sollte allerdings die Anime-Optik und überzogenen Dialoge mögen. "Die Bioanalyse ergibt, dass der Wirt in unmittelbarer Nähe zur SLD ist. Der Xiox-Zerstörmechanismus wird geladen." Aha
72 (Feb 16, 2001)
Oni wäre ein Knaller geworden - wenn die Entwickler einem Einführungskurs im PC-Programmieren belegt hätten. So bleibt es ein origineller Genremix mit leicht angestaubter Grafik, sehr geradliniger Action und einer schlechten Steuerung.
WindowsGameStar (Germany) (Feb, 2001)
Es ist schlicht eine Frechheit, dass die Sicherungsorte so selten sind und kurz davor Gegnermassen oder Sprungeinlagen über Säurebecken mein Leben kosten. Auch die (nur per Datei-Editor zu verändernde) Tastaturbelegung gewinnt keinen Komfort-Preis; komplexere Schlagfolgen benötigen Fingerspitzengefühl und viel Übung. Deshalb meine Warnung an alle Gelegenheitsspieler: Finger weg von Oni! Profis auf der Suche nach dem etwas anderen Action-Erlebnis sollten sich Oni dagegen in Ruhe ansehen – das Spiel hat durchaus seine Momente. Die Kung-Fu-Kämpfe funktionieren zwar längst nicht perfekt, zielsicher platzierte Schlagkombinationen heben die Laune aber beträchtlich. Waffen und Fäuste ergänzen sich gut; Sie müssen für jede neue Situation abwägen, ob Sie aus sicherer Entfernung schießen oder die Munition aufsparen. Spannende Kämpfe als Selbstzweck müssen Ihnen allerdings Belohnung genug sein; denn weder die zähe Story noch die triste Grafik können langfristig motivieren.
WindowsActionTrip (Jan 26, 2001)
However, some of the mission design - the stuff you have to do is highly unoriginal and mainly consists of jumping over obstacles, cracking the damn consoles, and opening doors... This of course spells out LINEARITY in capital letters, which means you can forget about Oni if you're looking to play an innovative PC action adventure. The focus in Oni is, as I said on pure action gameplay, and the rest of the elements including the Japanese copycat story just fall way behind. And even the good action in the game unfortunately suffers from symptoms of consolitis. So, should you part with your dineros for Oni? Heck, it's hard to say... Go back and read the review again if you're still not certain, because I can't tell you anything more than what I have already written in this review. I'm just as puzzled as you are.
PlayStation 2GameSpot (Jan 31, 2001)
Oni is a good game, once you get the hang of the complex but utterly necessary control scheme. The plain graphics and cookie-cutter objectives can make some of the levels drag a bit, but the storyline and the sheer size of some of the game's levels make the whole package easier to swallow.
70 (UK) (Feb 08, 2001)
On the whole, Oni is a mixed bag. It's very playable, with quite a nice engine and a strong leading lady, but the storyline is a touch frail, the game is severely limited by its lack of multiplayer and the long gaps between save points make certain sections almost too challenging. Hopefully Bungie will have a better idea of what they want to do next time, and will be in a position to build on Konoko's strengths instead of relying on them. Oni in its current state hits just a bit wide of the target.
MacintoshMacworld (May 01, 2004)
So what's wrong with this game? The lack of network support hurts its long-term playability. If you'd hoped for some chopsocky action against your Internet buddies or other folks in the office, forget it. That's a shame, because multiplayer support can keep a game fresh long after you exhaust its single-player possibilities. Oni does have user-adjustable levels of difficulty, however, so you can play it at a few different settings to test your limits.
PlayStation 2Super Play (Sweden) (Apr, 2001)
Allt som allt är Oni ett rätt bra spel. Det har vissa smått originella inslag, och inga direkta totalmissar. Å andra sidan saknar jag också några riktiga höjdpunkter som får spelet att verkligen sticka ut. Som det är nu så kommer det förmodligen att försvinna i den enorma massan av actionspel som redan existerar, trots att det i grunden är ett kul spel.
WindowsGamekult (Jan 25, 2001)
Excellent jeu d'action 3D, cet Oni étonne par un gameplay vraiment efficace et des animations parfaitement réalisées. Des coups et des combos à la pelle accompagnés de bon nombre d'effets spectaculaires, le titre de Bungie Software réussit à défouler dans un genre assez pauvre sur PC. Bien sûr, sorti du combat (armé ou non), Oni ne présentera que peu d'atouts pour qui recherche une quelconque profondeur de scénario ou une totale liberté dans la progression. Pourtant, Oni saura convaincre par son style dessin animé manga et son côté arcade/action intense.
WindowsComputer Games Magazine (Jan 26, 2001)
As it swings between being the best combat PC fighting game in existence and a frustratingly limited one, Oni feels somewhat like a sketch for a much bigger, and better, game. It feels a little like the contractual obligation game—the one Bungie had to finish before moving on to bigger and better things like Halo. Somehow all of the missing pieces can't completely dilute the impact of what is a terrific, if somewhat slight, combat experience. It's so close to being a masterpiece that you'll inevitably be disappointed, but when you step back and look at the whole instead of focusing on the parts, the one thing that stands out more than save limitations or the lack of configuration is the spectacular action. And that's ultimately what matters most.
WindowsFiringSquad (Jan 30, 2001)
I wanted to love Oni, I wanted to adore Konoko and have sweet little dreams about her kicking terrorist Syndicate butt. However, after I started playing Oni, I kept wondering if I was doing something wrong, if I was missing something… Three years in the making, finally coming out a year and then some after its initial release date, Oni was still rushed. You can't bind your keys, the save system is absolutely sinful, and the lack of multiplayer is almost criminal. Oni is in sore need of some polish and pondering, and we're hoping that the gold copy we reviewed will undergo some kind of revision or patching by the time this review is posted.
MacintoshInside Mac Games (IMG) (Jan 29, 2001)
Oni is a game of thrilling action, heart-pounding suspense and complex, satisfying combat. It is also a game of intense frustration, visual and structural repetition, and a general feeling of only being half complete.
WindowsGameSpot (Belgium/Netherlands) (Jan 29, 2001)
Oni is gewoonweg een standaard derdepersoons actie-game met een niet echt fantastische visuele weergave en een al evenmin super-meeslepend verhaal ...en toch...
PlayStation 2Game Informer Magazine (Mar, 2001)
My sweet Konoko, the mesmerizing heroine of Oni, is the type of female that creates strange rumblings in my trousers.Mmmm…aaahhh. Alas, the game in which she stars is not the equal of her beauty. First off, I applaud the extraordinary effort that went into creating the controls. Making use of nearly every button on the Dual Shock, Oni’s complex interface transcends the shallow standards of most beat ‘em ups. Konoko proves to be a highly skilled warrior, pummeling foes with an array of throws. If only she was as adept with weapons. The targeting is completely undermined by the guns’ stiff kickback, which forces you to constantly adjust your aim. This becomes frustrating in heated combat. Throw in extremely repetitive level goals, and this promising game is rendered merely mediocre.
PlayStation 2Playzone (Feb 19, 2001)
Wer von Oni echte Rätsel in Action-Adventure-Manier erwartet, wird enttäuscht sein. Die "Puzzles" beschränken sich auf Computer-Terminals, mit denen Türen geöffnet werden. Durch den Wegweiser entfällt meist auch das Erforschen der Levels, da Sie genau wissen, wo Sie hinmüssen. Dafür ist der Action-Teil des Spiels ausgefeilter als bei den meisten vergleichbaren Titeln: Neben zahlreichen Waffen, von denen Konoko allerdings immer nur eine tragen kann, gilt es auch, Fäuste und Füße einzusetzen, um sich Ihrer Gegner zu entledigen.
WindowsGame Over Online (Jan 25, 2001)
The more I played Oni, the more its faults came to light. Without question, Oni brings to the table an explosive and refreshing hand-to-hand combat system. Despite its presence though, Oni falls victim to a variety of issues including repetitive level design, an awkward control scheme, numerous visual glitches and a lack of multi-player. I really wanted to love Oni, but it simply didn't follow through on its potential. If anything, we can hope Oni influences the direction that future third-person action titles take.
PlayStation 2Game Informer Magazine (Mar, 2001)
Why Bungie went ahead and completed this project without first stepping back and looking at the suckhood it created is beyond me. Also, did Rockstar do any focus testing? If so, were humans ever a part of the equation? The overall sensation garnered is truly a foul one. One that you never need get a whiff of.
PlayStation (Mar 21, 2001)
The curse of being a game critic is that you have to play all games with as little prejudice as possible. As you can probably imagine, reviewing games you like is easy, but even covering games you despise isn't as hard as you might think. At least you know where you stand with the title and there's a sense of satisfaction you get from warning the public and extracting you're revenge for time wasted with a scathing review. What make this job tough are those games that are more middle-of-the-road -- games with too many problems that keep you from loving it, but at the same time there are just enough good qualities for you not to hate it. The best way to describe these "gray" titles is you tolerate them, and that's largely how I felt about the highly touted and often delayed title, Oni by Bungie for the PlayStation2.
PlayStation 2Gamezone (Germany) (Apr 26, 2001)
Oni ist wirklich ein starkes Mädchen, wenn man bedenkt, was Sie alles kann. Zwar ist die Steuerung etwas gewöhnungsbedürftig, aber es macht dann schon Spaß, Oni`s Künste zu präsentieren. Zu Beginn des Spiels, haben sie eine Trainings-Misssion zu absolvieren und werden mit allen Funktionen vertraut gemacht. Nicht so beeindruckend ist die Grafik. Alles sehr trist und steril... bloß Oni sieht ganz hübsch aus. Der Ablauf des Games ist ansonsten relativ schlicht. Eine Aufgabe, um sich irgendwo rein zu schleichen, und dann prügeln und ballern, daß es nur so kracht.
60 (2002)
Au final il faut bien reconnaître que, malgré une réalisation datée, Oni procure un véritable plaisir de jeu qui saura satisfaire les amateur de Cyberpunk. Malgré d’indéniables défauts, ce beat’em all est un des rares sur plate-forme informatique et demeure un régal. On s’amuse vraiment, ce qui est essentiel.
WindowsComputer Gaming World (CGW) (Apr, 2001)
One boss, the deadly brain, is arguably the Dumbest Boss Ever in a fighting game. The deadly brain literally requires you to turn off the same four switches surrounding it three times in a row. You end up simply running laps around the brain, hitting switches to kill it. And then, in mission 13, you get to do it all over again. This is fun? But still, you may come back and play ONI over and over. The fighting is an absolute blast and the graphics. though sparse and desolate, are quite pretty. Too had there’s no multiplayer or skirmish mode so you could fight without all the silly plot. Overall, ONI is a blemish on Bungie’s good name. While there was a time when Bungie could have been considered infallible, that time has definitely passed. Let us pray that they don’t ruin HALO.
PlayStation 2PlayFrance (Apr 11, 2003)
Pour conclure, Oni se situe dans le "vraiment bof", on n'est pas en face d'un jeu à l'envergure des prochaines superproductions de Capcom ou Konami mais simplement d'un jeu d'action sans grandes prétentions. Malgré un aspect graphique assez 'vide' et une maniabilité laborieuse Oni reste cependant un beat-'em-up que tous les fans d'actions ne peuvent pas renier.
PlayStation 2PSM (Apr, 2001)
Oni isn't a terrible game, but its problems with the difficulty and level design detract from the overall experience. This is a game you'll either love or hate. You'll want to rent this one before buying it.
WindowsGaming Age (Sep 05, 2004)
The combat is what really grabs this game and barely keeps it from sinking into oblivion. A decent hand-to-hand combat system making an appearance in a genre dominated by guns is really a sight for sore eyes. The combat in this game is just plain fun thanks to the uneven odds and skillful artificial intelligence, not to mention the serious amount of damage the player is capable of dishing out. As the game progresses the combat skill of the AI increases at a very smooth rate making a perfect match between the game's difficulty and the player's experience. Bungie has also packed in a few verbal taunts that can be used before or after fights. It doesn't provide any lasting effect, but it sure gives some satisfaction.
PlayStation 2All Game Guide (2001)
That's unfortunate, too, as Oni looks and sounds great, except for a few mistakes that are so obvious they should have been caught early in development. But despite the attention to detail in a few areas, the lack of that attention in a few other key spots really holds Oni down. There is entertainment value within the game, and many people will probably enjoy it for what it is, especially those who find it's visual design appealing, but overall, Oni doesn't live up to it's early promise.
PlayStation 2GamePro (US) (Jan 31, 2001)
Bungie's highly anticipated hybrid brawler/shooter, Oni, makes its debut on the PS2 with much disappointment. With a great lead character, Konoko, and a cool premise (think Ghost in the Shell), this game delivers bland levels and blocky looking characters. But worst of all are the unwieldy controls: Konoko will never really do what you want her to and will, therefore, get her ass beat every time you fight two or more opponents.
PlayStation 2Cheat Code Central (2001)
This game could have been a contender. Unfortunately the interesting plot can't rescue Oni from falling flat due to the difficult control, misbehaving camera, uninspired gameplay and boring environments. What I imagined was a sort of cooler version of Fear Effect except on PS2, what I played was worse than Fighting Force 2. Oni is right along side X-Squad when it comes to weak and flawed PS2 action titles. There is nothing in Oni that hasn't been done better on the 32 bit systems. Stay away in droves. The box looks cool, so that's one positive. Other than that, sorry if you were hyped on this one as much as I was, but the hype actually just turned out to be bold face lies. Funny how that happens, isn't it?
PlayStation 2The Game Hoard (Feb 07, 2018)
Variety is the antithesis of Oni. Almost every enemy fights in the same manner, your approach in fighting them is usually the same as well, and the levels are mostly a string of fights and door unlocking despite the moments the game tries to inject life into the affair with special set-ups or setpieces. The real odd part about Oni though is that it feels like a game split apart. The first half manages the gameplay side fairly well, the controls holding it back a bit but the design sustaining it well enough… but the story at this point is basic and spends too long hiding the interesting parts so your starting goals are fairly bland and unexplained. When the game begins to start exploring its story and characters though, the combat has had time to grow stale and its elements are stretched out rather than upgraded, with far too many things bringing up that dreaded loading screen.