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Operation Combat II: By Land, Sea & Air

Published by
Developed by
Released
Platforms
Genre
Perspective
Theme
MobyRank MobyScore
Amiga
...
...
DOS
...
4.0
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Description

Operation Combat II: By Land, Sea and Air is an isometric timed turn-based wargame strategy, similar to Perfect General or Modem Wars.

The player chooses one of six available battle terrains and face off against an opponent with only one objective - annihilate the enemy's headquarters. The player can play against computer or human player (modem and null modem connection). The game features a time limit per turn, giving only 240 seconds per turn.

The game offers isometric 256-color VGA graphics, hybrid menu and point and click interface, variety of land, sea, and air support units, and basic sound effects.

Screenshots

Operation Combat II: By Land, Sea & Air Amiga However, the infantry must often rest
Operation Combat II: By Land, Sea & Air Amiga If you have time left on your round, you may call in air support
Operation Combat II: By Land, Sea & Air Amiga This is the radio transmitter, used to call in air support
Operation Combat II: By Land, Sea & Air Amiga The heavy artillery vehicles move slowly and have so little fuel that they almost must be followed by a supply truck.

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Contributed to by Karsa Orlong (57071) and Kabushi (121659)