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Description

Operation Combat II: By Land, Sea and Air is an isometric timed turn-based wargame strategy, similar to Perfect General or Modem Wars.

The player chooses one of six available battle terrains and face off against an opponent with only one objective - annihilate the enemy's headquarters. The player can play against computer or human player (modem and null modem connection). The game features a time limit per turn, giving only 240 seconds per turn.

The game offers isometric 256-color VGA graphics, hybrid menu and point and click interface, variety of land, sea, and air support units, and basic sound effects.

Screenshots

Operation Combat II: By Land, Sea & Air DOS Initial deployment of units
Operation Combat II: By Land, Sea & Air Amiga The patrol boats are of great use in the inland lake scenario
Operation Combat II: By Land, Sea & Air Amiga This is the radio transmitter, used to call in air support
Operation Combat II: By Land, Sea & Air DOS Where is the bridge?

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Contributed to by Karsa Orlong (95721) and Kabushi (161417)