is designed as a realistic simulation of the modern army. The game takes place on large islands where you have to battle an enemy force with a group of teammates. You can use a large amount of different weapons, including the AK-47, the M-16, hand grenades, a LAW, RPG and more.
Unusual about this game is the possibility to drive vehicles, such as jeeps, helicopters and tanks. You can take place on the driver's chair, or on the back with one of your teammates driving.
The game also supports internet multiplayer, wherein 2 teams have to battle each other in a large battlefield, again with the use of the vehicles, where you can annoy some real players carpooling in your helicopter by colliding with the earth.
When playing as normal soldier the game acts very realistic. You can't shoot properly when running, and when crawling you can't shoot at all. Also you walk on a very realistic speed which means it takes a lot of time to cross the landscape.
The landscape contains trees, towns, seas, roads and army camps, with everything on a very large scale. In single player you can also experience cut scenes rendered in the 3d engine. The game also contains speech and filmic music.
- "闪点行动：冷战危机" -- Chinese Title (Simplified)
- "Операция Flashpoint: Холодная война" -- Russian title
- "Poseidon: Operation Apocalypse" -- Working Title
- "OFP" -- Common Abbreviation
- "Flash Point 1985: Status Quo" -- Working Title
- "CwC" -- Common name
Part of the Following Groups
The Press Says
||Jun 20, 2001
||93 out of 100
||Jun 19, 2001
||9 out of 10
||Oct 19, 2001
||9 out of 10
||Nov 11, 2001
||90 out of 100
||Jun 23, 2001
||89 out of 100
||Sep 04, 2001
||8.7 out of 10
||Sep 16, 2001
||83 out of 100
|PC Gameplay (Benelux)
||83 out of 100
|Game Informer Magazine
||7.5 out of 10
||70 out of 100
There are currently no topics for this game.
Before releasing this game, Codemasters announced that they would be using a new copy protection technology called FADE which should make the game unplayable after a while if run off a copy. It is unknown whether that technology really worked or not as there were many bugs in the game which caused the game to be unplayable even with original CDs.
Just one week after it was online, the demo has been downloaded over a million times.
survived bouncing between 3 different publishers during its development. Originally the game was to be published by Interactive Magic, then Ubi Soft, and finally Codemasters.
After the success of Operation Flashpoint
, publisher Codemasters bought the rights to the brand name. That's why the second game of the development team was released under the title ArmA: Combat Operations
and Operation Flashpoint: Dragon Rising
was developed by a Codemasters team on site in England.
was regarded to be so accurate that its developers produced the Virtual Battlespace Systems 1 (VBS1) - a version of the Operation Flashpoint engine for use by the military for training purposes. The first military customer for VBS1 was the United States Marine Corps. Its users today include the defence forces of Australia, Canada, Israel, New Zealand, the Netherlands, the United Kingdom and the United States.
Codemasters has confessed that many of the characters within Operation Flashpoint
are based on personnel within the company. The firm's chairman Jim Darling, for example, appears within the game as the evil General Vasilli, while Codemasters' UK MP James Plaskitt also makes an appearance. (Source: MCV, Friday, July 20 2001)
The islands featured in the game are based on real world locations. A forum competition was held to discover if anyone could figure out the exact locations.
Information also contributed by
- Computer Gaming World
- April 2002 (Issue #213) – Game of the Year
- 2001 – PC Action Game of the Year
- GameStar (Germany)
- Issue 02/2002 - Best Action Game in 2001
This entry to the MobyGames database was contributed by Erwin Bergervoet (304)
on Mar 29, 2001.