User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Amiga 6 3.4
Amstrad CPC Awaiting 5 votes...
Arcade Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
SNES Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...
Combined User Score 6 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
AmigaZzap! (Jan, 1990)
Literally arcade perfect all the way through with the coin-op's attract mode and the level completion screens. There's even a Spectrum – i.e. mass attack – emulator hidden away in the game! Effectively they ARE the graphics from the coin-op but unbelievably they've been improved upon! A host of near perfect samples together with a moody title tune and enjoyable inter-level music. Instantly playable even if it didn't have the Thunderbolt name to attract the gamesplayer. The more you play it the better it gets and boy, is there a challenge in this game! We're not talking an Amiga conversion of the coin-op here; we're talking the coin-op in an Amiga!
A massive improvement on Operation Wolf and incredibly close to the coin-op. Absolutely everything has been included - right down to the commiseration screens when you fail the mission. Sounds identical to the coin-op when you turn it up loud and plays superbly with the mouse. Arguably Ocean's best coin-op conversion yet.
Commodore 64Zzap! (Jan, 1990)
A difficult coin-op to convert but one that emerged as well presented, highly playable and great fun.
ZX SpectrumCrash! (Dec, 1989)
The improved 'eat lead death, sucker' formula used in Operation Wolf delivers a winner for Ocean!
ZX SpectrumThe Games Machine (UK) (Dec, 1989)
A year on from the best-selling original, Operation Thunderbolt has gameplay elements that both both back memories and add new excitement, not least of which is the great two- player option. Fun, playable, addictive - go for your gun with Ocean and you won't regret it.
ArcadeHonestGamers (Jun 24, 2008)
Even if they knew they wouldn't speak to each other for the rest of the day, pairs of would-be gunslingers were drawn to the riveted dual guns by the intoxicating call of wide-spread violence and never-ceasing action. Operation Thunderbolt is hazardous to your social life, but damn near vital to your trigger finger.
AmigaThe One (Jan, 1990)
The icing on the cake Is the presentation - one disk swap is all that's necessary, and for that you get just about every last finishing touch, from the introductory story to the separate death scenes for each character. Gunbelievable!
Amstrad CPCAmstrad Action (Jan, 1990)
Brilliant is the only way to describe Thunderbolt. The graphics have been reproduced to near pixel perfection and the programmers have refined the gameplay to make the whole game even better.
AmigaAmiga Format (Feb, 1990)
What a worthy successor to the original. Ocean have done a superb conversion job and captured the gameplay brilliantly. Op Wolf was good, but the variety of levels and the extra challenge make this even better. Completely mindless and extremely violent, but very addictive and playable nonetheless.
ZX SpectrumSinclair User (Jan, 1992)
Operation Thunderbolt is an excellent conversion from the Taito original. The game would be perfect if only you could mount a machine gun on your Speccy, but that would be very hard, harder than Roy Adams' old boots...
Atari STThe Games Machine (UK) (Apr, 1990)
Graphically, no difference between this and the Amiga version. However, it lacks in the sound department, without the great intro tune that kicked off the Amiga version so well. There is a poor translation of it though, with tinny ST sound. However, the clear speech is still intact. Playability's all still there too, with the same trigger-pulling action we've come to expect from any version of the Operation family.
Amstrad CPCThe Games Machine (UK) (Feb, 1990)
The action, as with the Speccy game, comes thick and fast. For the first few attempts the sheer number of terrorists keeps you on your toes. Scrolling has never been a strong point of the CPC, and Operation Thunderbolt is no exception. But who really cares when the game is as fast and frenetic as this.
AmigaAmiga Joker (Feb, 1990)
Ocean hat für dieses Game eine Auszeichnung für die Automatenumsetzung des Jahres erhalten, und das nicht ohne Grund: Man findet praktisch alle Features der Arcade-Maschine wieder, so wackelt z.B. der Screen, wenn man per Boot oder Jeep unterwegs ist, die komplette Sprachausgabe ist vorhanden, Grafik und Sound sind praktisch eins zu eins zum Automaten – eigentlich merkt man nur am gelegentlichen Nachladen, da´man vor'm Amiga sitzt. Die Handhabung ist top, das Spiel lädt schnell und läßt sich jederzeit pausen oder abbrechen. Außer den üblichen von links nach rechts scrollenden Leveln kommen sogar einige vor, in denen das Szenario im 3D-Style auf den Spieler zuscrollt!
AmigaZero (Feb, 1990)
Operation Thunderbolt is a superb conversion of a very popular arcade game. If you enjoy this style of shoot 'em up then you'll love Thunderbolt and will play it with joy while waiting for Ocean's next game - Invasion Italy 1990.
Atari STZero (May, 1990)
What the ST version hasn't changed is the difficulty of the game. Taking on half the Libyan army with your last two bullets is never going to be easy especially when you've only a vague idea where the bullets are going. As the hoary old Arabian proverb goes: "Man who fails to get laser sights will not live to see the next series of ALF."
Commodore 64Commodore Format (Jan, 1992)
Lashings of low-cost violence and plenty of action, all served with a garnishing of mayonnaise and a side-order of smoothness and playability.
Atari STAtari ST User (May, 1992)
Perhaps too hard for its own good, but at under a tenner it's perfect for relieving those violent outbursts.
All eight levels are included on a multiload system. Much better graphics and animation than in Op Wolf and featuring full colour in the battle sequences. A good variety of sound FX have been incorporated to synchronise with the variety of weapons at your disposal.
Commodore 64Your Commodore (Dec, 1989)
Look out for this one as Operation Thunderbolt is going to be a monster hit.
AmigaAmiga Action (Apr, 1992)
Every so often Ocean produce a storming arcade conversion. Operation Thunderbolt was just that. Released in the late eighties, it received heaps of favourable reviews and sold by the lorry load.
Very impressive graphically - despite being in black and white in the main action window. Loses the feel of the coin-op slightly in the sound FX department. Op Thunderbolt is heavily dependent on sound to create the impression of battlefield mayhem and the Speccy struggles a bit with this. All of the levels are here though - and the game is every bit a playable as some of the bigger machine versions.
Amstrad CPCComputer and Video Games (CVG) (Jan, 1990)
Very tough, but highly addictive. Definitely one of the top Amstrad arcade conversions around at the moment.
ZX SpectrumComputer and Video Games (CVG) (Jan, 1990)
A great conversion with more shootables on screen than ever before. Get down to the software store and check it out, double quick!
SNESGamePro (US) (Jan, 1995)
Your controls are sometimes your worst enemy because the targeting cursor moves slowly, occasionally leaving you open to enemy shots. Fortunately, the colorful, detailed backgrounds and large sprites make you keep trying. The sounds are also strong, as when you hear the clink of incoming knife blades. This Operation is a success, generating plenty of shootin' thrills for intermediate soldiers. You'll get a charge out of this Thunderbolt.
Atari STST Format (Apr, 1990)
It's a tough game, but so was the original and Ocean's conversion is very close to its arcade counterpart. The uninitiated may not take to the frantic action, but Roy Adams fans shouldn't miss this at any cost.
The best thing to say about the Spectrum conversion is that it is very competent and quite a lot of fun. In the end though I found that, as ever, the monochrome graphics began to get in the way of my full enjoyment of the game. When things get frantic it becomes almost impossible to pick individual figures out against the background. It's a shame that it is this totally unavoidable factor which spoils an otherwise superb conversion.
ArcadePower Play (Jul, 1989)
Oh, Himmel! Nach Operation Wolf und N.A.R.C. jetzt noch ein Automat, dessen Geschmacklosigkeit nur noch durch die äußerst realistischen Schreie der sterbenden Spielfiguren übertroffen wird. Ich hätte überhaupt nichts dagegen gehabt, wenn auf dem Automaten abstrakte Gebilde abgeschossen würden, und die ratternden Maschinenpistolen Lasergewehre wären. Denn eins kann ich nicht verleugnen: Der Automat ist technisch gut gemacht. Auch das 3D-Scrolling, das beim Vorgänger-Automaten noch nicht vorhanden war, gefiel mir gut. So aber ist der brutale Automat nur etwas für verkappte Rambos, die sich in der Spielhalle abreagieren wollen.
Commodore 64The Games Machine (UK) (Jun, 1990)
Though certainly not packed with detail, graphics on odd-numbered levels are reasonable and scrolling's fine. The even numbered, racing game perspective levels move slowly and jerkily, and in both sections sprites are vague, blocky representations of those from the coin-op. One of Ocean's rare weak conversions.
Bei alledem sollte man nicht vergessen, daß das Ganze nur ein Spiel ist. Wer sich nicht mit moralischen Bedenken herumschlagen muß, sollte sich das Spiel zulegen, auch wenn‘s technisch nicht ganz perfekt ist. Der Sound ist in Ordnung, weil realitätsnah, die Grafik dagegen hätte etwas besser, weil leicht ruckelnd, werden können. Doch darauf zu achten, ist im Eifer des Gefechts nahezu unmöglich. Hier geht dermaßen die Post ab, daß die Mouse bald ‘nen Platten hat und die Handgelenke schmerzen. OPERATION THUNDERBOLT ist ein Actiongame erster Streß-Klasse, das in der Softwarebibliothek eines jeden Hobby-Söldners nicht fehlen darf!
Atari STASM (Aktueller Software Markt) (Mar, 1990)
Wie gesagt, es geht ziemlich rund, wenn auch beim Programmieren ein wenig geschlampt wurde: Die Grafiken sehen zwar gut aus, ruckeln aber teilweise so stark, daß man glaubt, auf dem ST laufe ein Spectrum-Emulator. Dafür ist der Sound (mit Sprachausgabe) recht zufriedenstellend. Für die Söldnerecke in der Softwarebibliothek ist OPERATION THUNDERBOLD vielleicht geeignet, für den Normalsterblichen ist‘s nur actionreiches Mittelmaß. Wer will noch mal? Wer hat noch nicht..?
AmigaPower Play (Feb, 1990)
Das Spiel ist technisch sauber programmiert, die meisten Elemente des Original-Automaten sind vorhanden. Trotzdem ballert man nur recht lustlos in der Gegend herum, das Spielprinzip gibt auf die Dauer nicht viel her.
Atari STPower Play (Apr, 1990)
Wer in der Spielhalle am Automaten klebte, wird auch mit der Heimcomputer-Umsetzung rundherum zufrieden sein. Alle anderen sollten "Operation Thunderbolt" mit Vorsicht genießen.
Commodore 64Commodore Force (Aug, 1993)
Operation Thunderbolt on the C64 is a few rounds short of a full clip, to say the least. Dull backdrops, annoying, fluctuating difficulty level. A certain oomph is needed to keep you interested, but oomph is far from abundant in Thunderbolt's trousers.
ZX SpectrumASM (Aktueller Software Markt) (Jan, 1990)
Bei alledem sollte man nicht vergessen, daß das Ganze nur ein Spiel ist. Wer sich nicht mit moralischen Bedenken herumschlagen muß, sollte sich das Spiel zulegen, auch wenn‘s technisch nicht ganz perfekt ist. Der Sound ist in Ordnung, weil realitätsnah, die Grafik dagegen hätte etwas besser, weil leicht ruckelnd, werden können. Doch darauf zu achten, ist im Eifer des Gefechts nahezu unmöglich. Hier geht dermaßen die Post ab, daß die Mouse bald ‘nen Platten hat und die Handgelenke schmerzen. OPERATION THUNDERBOLT ist ein Actiongame erster Streß-Klasse, das in der Softwarebibliothek eines jeden Hobby-Söldners nicht fehlen darf!
Commodore 64Computer and Video Games (CVG) (Jul, 1990)
Pretty ugly conversion of the blockbuster coin-op. Not half as good as Ocean's C64 Operation Wolf conversion.
The jury's out on this one. When you're playing it alone, it get's pretty boring after a while but with two players it's slightly more entertaining. It's full of death and violence, which is always a plus, but it just doesn't hold up to games like Doom or Alien: The Gun, or Revolution X or even to the Terminator 2 adaptation for the SNES, where you can feel the carnage. Operation Thunderbolt is really nothing special.
AmigaAmiga Power (May, 1991)
Utterly mindless genocidal slaughterfest; perhaps the best Op Wolf game to date. More of the coin-op's appeal is down to the cabinet-mounted Uzi than you might think, leaving the Amiga version somewhat 'flat'. Everything you could expect a conversion of Operation Thunderbolt to be.
Commodore 64ASM (Aktueller Software Markt) (Jul, 1990)
C-64-Besitzer sollten sich dieses Spiel wirklich nicht antun, denn auf dem Ballerspiel- und Metzel-Sektor gibt‘s wahrlich Besseres!