New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Operation Thunderbolt

MobyRank MobyScore
Atari ST
...
...
SNES
...
3.1
Commodore 64
72
1.6

Amiga
Business Model Commercial
Minimum CPU Class Required Amiga 1000
Media Type 3.5" Floppy Disk
Video Modes Supported OCS/ECS
Input Devices Supported Joystick (Digital), Keyboard, Mouse
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players Supported 1-2 Players

Amstrad CPC
Business Model Commercial
Minimum Supported System 464
Media Type 3" Floppy Disk, Cartridge, Cassette Tape
Input Devices Supported Joystick (Digital)
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players Supported 1-2 Players
Notes GX4000 controller

Arcade
Supported Systems/Models Other
Video Modes Supported Color, Landscape, Raster
Sound Capabilities Mono
Input Devices Supported 2 buttons, LightGun
Multiplayer Options Same/Split-Screen Multiplayer
Arcade pinouts non-JAMMA
Number of Players: Offline 1-2 Players
Multiplayer Game Modes Co-Op

Atari ST
Business Model Commercial
Minimum Supported System 520 ST
Minimum RAM Required 512 KB
Input Devices Supported Joystick (Digital), Mouse
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players Supported 1-2 Players
Miscellaneous Attributes Color Monitor Required

Commodore 64
Input Devices Supported Joystick (Digital)
Number of Players Supported 1-2 Players

SNES
Input Devices Supported Mouse, Super Scope
Number of Players Supported 1-2 Players

ZX Spectrum
Minimum RAM Required 48 KB
Media Type Cassette Tape, Floppy Disk
Input Devices Supported Kempston Joystick, Keyboard, Sinclair Joystick
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players Supported 1-2 Players
Miscellaneous Attributes Definable Keys


Technical information contributed by Trypticon (6578), B.L. Stryker (20706), Rola (6835), Jo ST (10094), Martin Smith (63168), festershinetop (9481), Evil Ryu (53668) and thf (152354)