DescriptionWhite Doggy is running on the linear forest road to reach his kennel. The screen scrolls from left to right to simulate this event seen from a third-person perspective. The road is full of different obstacles, and it is the player's task to avoid them. The obstacles vary from traps, barriers, logs, pits, etc. to a truck scattering the debris or a wolf running in the opposite direction. Doggy may be controlled to jump and move on the road up and down. The dog's energy is gradually exhausting while it is running. Bones scattered on the road may be collected to refill the dog's energy. If the energy is vanished or with each obstacle struck, the dog loses a life. There are five dog lives at the start. The best scores are stored in a high score table.
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Developer commentOne of visitors wrote the following comment on www.oric.org:
REMI - 11:10 21-October-2005
It fell strange to find 21 years after its release some comments about the game Doggy that I work for with my friend Eric Chahi. This game was 90% written by Eric in his room during summer 84 and we where at this time 15 & 17 years old !
See you later