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OutRun is a racing game that allows the player to race across varied terrain in a readily available Ferrari, complete with a female passenger, over a series of short tracks.

Gameplay is viewed from just above and behind the car. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose the player's time. On each section of track there is a fork in the road, allowing the player to choose which direction he or she wishes to go in. The player has to to complete five track sections in total, out of the fifteen in the game.


OutRun Commodore 64 Racing on stage 2
OutRun TurboGrafx-16 Course Map
OutRun SEGA Master System Arches
OutRun DOS Course Map (EGA/Tandy)

Alternate Titles

  • "Sega Ages: OutRun" -- Saturn title
  • "Out Run" -- Common title
  • "アウトラン" -- Japanese spelling

Part of the Following Group

User Reviews

A Catastrophe Atari ST Stephen N (12)
In my book, it's among the top 5 racing games. SEGA Master System J. David Taylor (28)
A faithful conversion of the popular arcade racing game. DOS Trixter (8711)
I'd steer clear of this version if I were you Amiga *Katakis* (37910)
Better than the Arcade Coin Op!!! SEGA Master System Kevin Huang (9)
Help! I'm in racing game hell. Amstrad CPC Neville (2054)
All the criticisms you've heard are true Atari ST Martin Smith (63028)
Another opportunity missed DOS Stephen N (12)
Yet another game that was rushed out in time for christmas Amstrad CPC makky (11)

Critic Reviews

Atari ST User Atari ST Jul, 1988 9 out of 10 90
Sega-16.com Genesis Jul 20, 2004 9 out of 10 90
PC Engine Gamer TurboGrafx-16 Dec, 2010 827 out of 1000 83
The Games Machine (UK) Atari ST Jun, 1988 79 out of 100 79
Consoles Plus Genesis Sep, 1991 76 out of 100 76
ASM (Aktueller Software Markt) Game Gear Oct, 1991 9 out of 12 75
ST/Amiga Format Atari ST Jul, 1988 71 out of 100 71
Games-X Genesis Aug, 1991 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
ACE (Advanced Computer Entertainment) Commodore 64 Feb, 1988 610 out of 1000 61
Defunct Games SEGA Master System Jul 10, 2005 55 out of 100 55


Topic # Posts Last Post
Outrun on Amstrad GX4000 1 Robert Francis
Jul 17, 2011



The classic red racer you use in the game is quite obviously a convertible Ferrari Testarossa (right down to the "Cavallino Rampante" logo featured in the back of the car), however SEGA had not licensed the likeness of Ferrari products and got into a series of legal issues with Ferrari. The eventually settled but it wouldn't be until OutRun 2 that the car would become an "official" Ferrari.

Copyright infringement

There was a patent case over the DOS port by Unlimited Software, the porting division of Distinctive Software. Accolade, for whom Distinctive had written The Duel: Test Drive II sought a preliminary injunction against Distinctive Software. It did not deal with the general look of the game, but rather the underlying source code.

Distinctive used some of the underlying "computer code" from The Duel for the OutRun DOS port, which Accolade challenged as an infringement of their copyright. Distinctive argued that these were standard libraries and routines, re-used in different games only for the sake of not having to reprogram them. Also, they claimed Accolade never contemplated the transfer of copyright in the library codes and, even if it did, the codes were not subject to copyright protection in the first place.

Ultimately, Accolade lost the case because the licensing agreement only referred to the concept and design of the game, but not the underlying codes.

The full case can be read through a link in the related links section.


A special edition of Outrun on cassette for Commodore 64 was bundled with a cassette containing the music from the original arcade game. The intention being to be listened to while playing the game!


The PC version has undocumented support for the Tandy TL/RL/SL series; there are a few digitized sound samples that can be heard if the joystick is not chosen to play the game (since the TL/RL/SL couldn't play digitized sound and access the joystick at the same time, due to a rediculous design flaw).


Second game Sega made in the 80's that used "Super Scaler" technology.


  • Retro Gamer
    • October 2004 (Issue #9) – #44 Best Game Of All Time (Readers' Vote)
Information also contributed by Garcia, Robbb, Sciere and Zovni

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Contributed to by Trixter (8711), Michael Cassidy (15022), Tibes80 (1495), chirinea (35989), --x-- (58546), Zovni (9321), Martin Smith (63028), Terok Nor (21023), Macintrash (2494), Servo (55746), Игги Друге (44957), koffiepad (9988), *Katakis* (37910) and Syed GJ (1525)