User review spotlight: Carmageddon (DOS). Released in 1997.
Loading screen (Monochrome monitor)
Main menu (Monochrome monitor)
Instructions (i.e.: playing with serial cable)
Level 1: the two ropes strongly pull the ball back to the centre of the screen
Finishing a level is rewarded with the level code for later skipping
Level 2: like in Sokoban, you have to push stones (or in this case: rows of stones) out of the way
In level 3, strong gravity is active and on the floor there is deadly water. The level scrolls horizontally
I missed the platform... Very bad the little black ball cannot swim
Impressions from later levels
Level password entry
Level 1: hanging on a flexible rope.
Level 2: clear a path by pushing the puzzle pieces around.
Level 3: careful - this one has gravity... and the water will destroy your ball.
Level 4: doors and switches.
Level 5: ooh... a magic wand?
Level 6: the moving boxes alter the level structure as they go!
Level 7: a puzzle with switches... *and* rotating blocks.
"Landscape impressions" give a preview of later levels.
This looks a tad dangerous...
Is that a pipe puzzle?
The multiplayer levels can be played on a single computer by controlling one ball at a time.
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