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P-Robots DOS Start screen


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P-ROBOTS ("pee-robots") is a game based on computer programming in PASCAL. The concept and framework was inspired by C-ROBOTS (the same concept, except using the C language).

The object of the game is to design and program a "robot" that can triumph over similar robots designed and programmed by others in a real-time battle of wits and flying missiles. You control your robot by writing a procedure in PASCAL to specify your robot's behavior and strategy in its efforts to vanquish up to three other robots in a battle to the death. A variety of pre-defined P-ROBOTS PASCAL functions and procedures allow your robot to track its position on the battlefield, monitor its health or damage condition, and calculate the distance and angle to opponents from its current battlefield position. Each robot is equipped with a cannon to fire missiles, and a motorized drive mechanism to either close in for the kill of a hapless opponent or flee from a fierce foe. Optionally, robots may be equipped with bombs, a repair kit, different types of armor and warheads, a deflection shield, and/or a cloaking device.


P-Robots DOS Start screen
P-Robots DOS Running through the code.
P-Robots DOS No specialised routines for close combat
P-Robots DOS Ninja, having sustained 100% damage, is out of the running!  Who will triumph?

Alternate Titles

  • "Pascal Robots" -- complete name

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Related Web Sites

  • La Grande Zucca (The site for a renewed release with the modern FreePascal.)
Contributed to by Marco Borsari (5) and Pseudo_Intellectual (44729)