P-ROBOTS ("pee-robots") is a game based on computer programming in PASCAL. The concept and framework was inspired by C-ROBOTS (the same concept, except using the C language).
The object of the game is to design and program a "robot" that can triumph
over similar robots designed and programmed by others in a real-time battle
of wits and flying missiles. You control your robot by writing a procedure
in PASCAL to specify your robot's behavior and strategy in its efforts to
vanquish up to three other robots in a battle to the death. A variety of
pre-defined P-ROBOTS PASCAL functions and procedures allow your robot to
track its position on the battlefield, monitor its health or damage
condition, and calculate the distance and angle to opponents from its
current battlefield position. Each robot is equipped with a cannon to fire
missiles, and a motorized drive mechanism to either close in for the kill
of a hapless opponent or flee from a fierce foe. Optionally, robots may be
equipped with bombs, a repair kit, different types of armor and warheads, a
deflection shield, and/or a cloaking device.
- "Pascal Robots" -- complete name
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