How do you play retro games?

P47 Thunderbolt

MobyRank MobyScore
ZX Spectrum
...
2.3
Amiga
...
...
Atari ST
...
...

Amiga
Business Model Commercial
Minimum CPU Class Required Amiga 1000
Media Type 3.5" Floppy Disk
Video Modes Supported OCS/ECS
Input Devices Supported Joystick (Digital), Keyboard
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players Supported 1-2 Players

Amstrad CPC
Business Model Commercial
Media Type 3" Floppy Disk, Cassette Tape
Input Devices Supported Joystick (Digital), Keyboard
Number of Players Supported 1 Player

Arcade
There is no technical information on file for the Arcade release of this game. If you have the tech specs for this game, you can contribute them.

Atari ST
Business Model Commercial
Input Devices Supported Joystick (Digital), Keyboard
Number of Players Supported 1-2 Players
Miscellaneous Attributes Color Monitor Required

Commodore 64
Media Type Cassette Tape, Floppy Disk
Input Devices Supported Joystick (Digital), Keyboard
Number of Players Supported 1-2 Players

DOS
Business Model Commercial
Minimum RAM Required 640 KB
Media Type 5.25" Floppy Disk
Video Modes Supported CGA, EGA
Input Devices Supported Joystick (Analog), Keyboard
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players: Offline 1-2 Players

iPhone
There is no technical information on file for the iPhone release of this game. If you have the tech specs for this game, you can contribute them.

TurboGrafx-16
Number of Players Supported 1 Player

ZX Spectrum
Minimum RAM Required 48 KB
Media Type Cassette Tape, Floppy Disk
Input Devices Supported Cursor Joystick, Kempston Joystick, Keyboard, Sinclair Joystick
Number of Players Supported 1 Player
Miscellaneous Attributes Definable Keys


Technical information contributed by B.L. Stryker (20706), Rola (7052), *Katakis* (37797), 雷堂嬢太朗 -raido.jotaro- (56450) and Tomas Pettersson (19961)