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Description

Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford.

Pac-in-time is the US release of Fury of the Furries for DOS, Macintosh and Game Boy. It's exactly the same game. Only the characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man. However, SNES game, despite using the same basic gameplay mechanics, is an entirely new game using a different game engine and aesthetic.

Screenshots

Pac-in-Time Game Boy Main menu.
Pac-in-Time DOS Level Screen
Pac-in-Time SNES Lets go
Pac-in-Time SNES Options screen.

Promo Images

There are no promo images for this game


Alternate Titles

  • "パックインタイム" -- Japanese spelling

Part of the Following Group

User Reviews

A Pac in Time saves nine SNES *Katakis* (38218)

Critic Reviews

GamePro (US) SNES Apr, 1995 4.5 out of 5 90
Play Time SNES Apr, 1995 86 out of 100 86
Game Players SNES May, 1995 82 out of 100 82
Video Games & Computer Entertainment SNES Apr, 1995 8 out of 10 80
Electronic Gaming Monthly (EGM) SNES Mar, 1995 7.8 out of 10 78
Mega Fun SNES Mar, 1995 66 out of 100 66
PC Player (Germany) DOS Feb, 1995 61 out of 100 61
Total! (Germany) SNES Dec, 1994 3 out of 6 60
Total! (Germany) Game Boy Aug, 1995 3 out of 6 60
Video Games SNES Dec, 1994 58 out of 100 58

Forums

Topic # Posts Last Post
split? 4 雷堂嬢太朗 -raido.jotaro- (58360)
Sep 24, 2012

Trivia

Rebranding

The game is based on Fury of the Furries with the Pac Man license.

Unreleased Game Gear version

A port of the game for the Game Gear console was done by Kalisto, programmed by Gil Espeche. Years later, a playable and finished prototype appeared and was described as "one of the best games on the Game Gear" (RetroGamer, issue #17, 2005). The previously unreleased game was then made available to the public by SMS Power with permission of Gil Espeche.
Contributed to by POMAH (39677), Martin Smith (62888) and MAT (141722)