Pac-Mania

Genre
Perspective
Theme
Critic Score User Score
Zeebo
...
4.4
Wii
...
...
Atari ST
80
...
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Description

Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-Man can earn bonus points by eating the ghosts when they are in this state. The maze is now shown in isometric perspective and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!

Screenshots

Pac-Mania Amstrad CPC Pacman's Park
Pac-Mania Atari ST Look, I can jump!
Pac-Mania Arcade Bonus points for the Cherries.
Pac-Mania Amstrad CPC Pacman Theatre

Alternate Titles

  • "PacMania" -- Alternate spelling
  • "パックマニア" -- Japanese spelling

Part of the Following Group

User Reviews

It's Pac-Man with a different perspective Amiga *Katakis* (37938)

Critic Reviews

Génération 4 Atari ST Dec, 1988 91 out of 100 91
Raze SEGA Master System Aug, 1991 86 out of 100 86
Mean Machines Genesis Dec, 1991 86 out of 100 86
1UP! SEGA Master System Nov 04, 2004 85 out of 100 85
Power Play Amiga Jan, 1989 82 out of 100 82
Power Play Arcade Feb, 1988 8 out of 10 80
Video Games SEGA Master System Jan, 1991 67 out of 100 67
Power Play SEGA Master System May, 1991 66 out of 100 66
ST/Amiga Format Atari ST Dec, 1988 65 out of 100 65
Gamers (Germany) Genesis Aug, 1992 7 out of 15 47

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Trivia

Atari STE remake

The original Atari ST version featured a very small playfield with a huge scoring block on the right, rough scrolling and sound. As a fan extension the original game was adapted in 2013 to use the enhanced hardware of the Atari STE models (like hardware scrolling, digital sound and the blitter), which resulted in a full-screen 50fps experience and therefore a much more enjoyable gameplay.
Source: Atari-Forum, Chat-Mag!

Awards

  • Amiga Power
    • May 1991 (issue #00) - #67 in the "All Time Top 100 Amiga Games"
  • ST Format
    • May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"

Related Web Sites

Contributed to by Michael Cassidy (15978), chirinea (36060), Kabushi (148526), Martin Smith (63024), Terok Nor (21381), Servo (55755) and *Katakis* (37938)