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Description

Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-Man can earn bonus points by eating the ghosts when they are in this state. The maze is now shown in isometric perspective and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!

Screenshots

Pac-Mania Amstrad CPC That's not fruit
Pac-Mania J2ME Oh no! They got me.
Pac-Mania Amstrad CPC Pacman's Park
Pac-Mania Amstrad CPC There's a fruit target in the middle of the maze

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Trailer


Alternate Titles

  • "PacMania" -- Alternate spelling
  • "パックマニア" -- Japanese spelling

Part of the Following Groups

User Reviews

It's Pac-Man with a different perspective Amiga Katakis | カタキス (39505)

Critic Reviews

Génération 4 Atari ST Dec, 1988 91 out of 100 91
Commodore User Arcade Jan, 1988 9 out of 10 90
The Games Machine (UK) Commodore 64 Jan, 1989 87 out of 100 87
1UP! SEGA Master System Nov 04, 2004 85 out of 100 85
The One Atari ST Oct, 1988 84 out of 100 84
Computer and Video Games (CVG) Atari ST Nov, 1988 83 out of 100 83
Games Preview Commodore 64 Jan, 1989 80 out of 100 80
ACE (Advanced Computer Entertainment) Atari ST Jan, 1989 727 out of 1000 73
Questicle.net NES Jan, 2013 B- 67
Power Play SEGA Master System May, 1991 66 out of 100 66

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Trivia

Atari STE remake

The original Atari ST version featured a very small playfield with a huge scoring block on the right, rough scrolling and sound. As a fan extension the original game was adapted in 2013 to use the enhanced hardware of the Atari STE models (like hardware scrolling, digital sound and the blitter), which resulted in a full-screen 50fps experience and therefore a much more enjoyable gameplay.
Source: Atari-Forum, Chat-Mag!

Awards

  • Amiga Power
    • May 1991 (issue #00) - #67 in the "All Time Top 100 Amiga Games"
  • ST Format
    • May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"

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Contributed to by Michael Cassidy (20702), chirinea (43862), Kabushi (206765), Martin Smith (66812), Terok Nor (26563), Servo (57406) and Katakis | カタキス (39505)