User review spotlight: Ultima IV: Quest of the Avatar (DOS)
This is where you start the game.
This screen is displayed when the game is loaded
As the player progresses they will need to travel. This can be done by teleport but first the teleport pad must be activated
Close up the characters look blocky, too close and they will attack.
This is a save point
Not a good screenshot because half the main character is missing. On the floor is a guard who's just been shot. The floating orb means there's an item to be scavenged, in this case an access card
The Game Over screen. Players will be returned to the main menu from here
The game configuration screen
There is a separate function which allows the player to redefine some, but not all, of the action keys
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