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Pax Imperia: Eminent Domain

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This game is mix between Master of Orion and Imperium Galactica II. You can be one of many races, each with advantages and disadvantages. The whole game is very customizable, from allowing you to customize galaxy size to designing your own ships.


Pax Imperia: Eminent Domain Windows Planetary view
Pax Imperia: Eminent Domain Windows Solar system view
Pax Imperia: Eminent Domain Windows Race selection
Pax Imperia: Eminent Domain Windows Ship design

Alternate Titles

  • "Pax Imperia: Die Sternenkolonie" -- German title
  • "Pax Imperia 2" -- Informal title

Part of the Following Groups

User Reviews

A real-time MOO lacking originality and soul. Windows PCGamer77 (3020)
Still #1 in it's genre! Windows Makitk (27)
A horrible travesty, both of the space-empire genre in general and of the remarkable, but flawed original Macintosh Pax Imperia Windows weregamer (157)
Savagely under-rated game that suffered from a few critical flaws Windows ked aha (8)
One of the best games i've ever played on my computer Windows Peyrot Mathieu (2)

The Press Says

PC Jeux Windows Oct, 1997 88 out of 100 88
PC Action Windows Dec 17, 1997 86.5 out of 100 86
GameStar (Germany) Windows Dec, 1997 78 out of 100 78
PC Games (Germany) Windows Dec 03, 1997 74 out of 100 74
Gameplay (Benelux) Windows Nov, 1997 74 out of 100 74
Svenska PC Gamer Windows Dec, 1997 70 out of 100 70
GameSpot Windows Dec 03, 1997 6.5 out of 10 65
Adrenaline Vault, The (AVault) Windows Feb 06, 1998 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Macworld Macintosh Jun, 1998 2 Stars2 Stars2 Stars2 Stars2 Stars 40
All Game Guide Macintosh 1998 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars 30


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Pax Imperia II was originally announced as a title to be published by Blizzard. Blizzard eventually dropped Pax Imperia II, though, when it decided it might be in conflict with their other space strategy project, the now-legendary StarCraft. THQ eventually contracted with Heliotrope and released the game in 1997 as Pax Imperia: Eminent Domain.

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Contributed to by Shane Schrupp (7) and Terok Nor (19349)