Description
Battle against the enemy in this
Galaxian clone.
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Trivia
Cosmic Crusader (and its parent game Galaxian) get away with relatively high framerates on the original 4.77MHz PC because they don't use the entire screen for a playfield; the right fifth of the screen (64 pixels) is unused. Another side-effect of shortening the playfield to a width of 256 pixels is the optimization of game calculations, stemming from the fact that horizontal coordinates fit in a single byte instead of two.
This entry to the MobyGames database was contributed by
Trixter
(8865) on Feb 28, 1999.