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SummaryThe atmosphere is so strong that you completely ignore any gameplay issues.
The GoodThe atmosphere of the game is so firmly set that the PC version, even though it lacks the bright colors and sound of the Amiga version, is a joy to play and watch. Even in CGA, the subtle shadows in dimly-lit scenes are visible.
The strategy of the game is simple, which is both a good and a bad thing; for those who don't like to think too heavily playing strategy games, it's fun.
The BadSince the strategy is so simple, gameplay will occaisionally swing to the side of "hit or miss" -- that is, half of the games played will be long and evenly-matched, and other games will end violently in less than 15 turns.
Also, the PC CGA version's sound/music leave much to be desired (the Tandy version's sound/music is much better, but you need a Tandy to hear it).