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SummaryNot bad, just misunderstood.
The GoodI've gotta say, I'm tired of continually seeing this game listed in Moby's bottom ten.
In order to appreciate Demon's Forge, you have to understand it. This game was first written for the Apple II back in 1981 and published by a little-known company called Saber Software. Somewhere along the way, Mastertronic acquired the rights to it, and released the PC conversion in 1987 as a budget game. By which time it was thoroughly dated. But taken by early- rather than late-80s standards it's a decent two-word text/graphic adventure, one I had a lot of fun with when it first came out. There are a number of clever riddles and puzzles, and some humorous bits thrown in. And it's an interesting historical title, being Brian Fargo's first released game. Oh, and the box art is classic.
The BadWell, it does have it share of guesswork puzzles and unfair foresight required. And the game does tend to be broken down into several somewhat linear segments. But considering its age that's forgivable.