DescriptionPresident's Choice is a political simulation. The player is cast in the role of the President of the United States of America: your first term in office has just begun, and it's up to you to meet the challenges facing a nation's elected leader. See your country safely through the upheavals of politics and economy, and if you're good enough, get elected for a second term - can you pull it off? the Oval Office has a seat all warmed up for you, so go ahead and try.
As the President, you get to make the call on policy, and success will hang on your decisions in response to in-game events. Keep on top of major news stories, resolve situations of domestic crisis, sign and veto bills, make decisions on international affairs, and try to retain the approval of the public (and your supporting sectors in particular). You can rely on your political advisor for helpful analysis, and your Council will provide detailed reports on the economy, helping you prepare for the annual budget and tax proposals. The consequences of your decisions will be reflected in public approval polls and support from representatives.
If this sounds too grave and overbearing, worry not: a touch of humor is always present to lighten things up. A scenario disk is included to enhance replayability - it contains event data which can be copied at random to the play disk (by choosing "create a new version").
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|Topic||# Posts||Last Post|
|What platform?||2||vileyn0id_8088 (20334)
Jul 20, 2013
ProgrammingPresident's Choice was written in UCSD Pascal, which produces machine-independent, portable code. In contrast to a compiled program, this 'p-code' is interpreted at runtime by a virtual machine loaded on boot - the p-System engine.
The full UCSD p-System IV was a self-contained OS and programming environment, available for a number of computer platforms and designed to easily port software across systems. IBM offered it as a choice of operating system for its original PC, but it was quickly forgotten as PC/MS-DOS won the popularity contest.
CompatibilityThe game requires a first-generation IBM-compatible machine (PC, XT or equivalent) - it won't run on anything newer. The reason is the p-System interpreter, which relies on an undocumented CPU instruction (mov cs,ax). Only 8088/8086 processors implement this instruction; later x86 CPUs treat it as invalid.
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