As an interplanetary secret agent, you must roam the galaxy in your extremely fuel-conscious space ship (only 500 gallons to the nearest planet). Heaven knows what sort of engine your ship possesses, but as stars scroll past your cockpit you can hear what sounds like a very unhealthy motor-scooter in the background.
There are some touches of dry humour, including an interminable queue of people that you can stand in for ever, never quite reaching the end. You'll also have some trouble with a certain crazed dwarf and some unstable stalactites -- at least if you go the way I did. A 'living tutorial' helps new adventurers get into the swing of things.
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Two rooms (location numbers 0x39 and 0x3a) exist but are normally inaccessible. When reached (requires hex editor), they display hidden pictures. Pictures are here:
One text (index number 0x92) exists that is never displayed. It says "Brian Fargo
If you complete the game by saving Wing, he mentions that he saved your life in the Koranth cave. However, the cave has two paths in it, only one of which is essential to complete the game, and which does not involve Wing at all. The other path, where Wing saves your life, is optional.