missing cover art
DescriptionDiablo is a puzzle game with similarities to sliding block puzzles. Each level is composed of a number of tiles and every one has a part of a pipe (straight or angular) on it - except one which is just a black hole. In one tile a red ball starts rolling and all tiles it rolls through become blank.
The goal of each level is to let the ball roll through all pipe parts without meeting the hole or a blank tile. To ensure this, the player can move the parts while using the hole as buffer. So, as example, if the player clicks on a tile which is a few tiles away from the hole, all tiles between the clicked tile and the hole are moved by one towards the hole. Then the hole is at the place where the player clicked on. At the start of a puzzle, rolling out of the level boundaries is also deadly, but after a certain amount of tiles are cleared the ball comes out at the opposite side of the playfield.
There are no PC-88 screenshots for this game.
There are 29 other screenshots on file for other versions of this game.
- "Timeball" -- US TurboGrafx-16 title
- "Blodia" -- Japanese Game Boy/TurboGrafx-16/Sharp X68000 title
There are no reviews for this game.
There are no critic reviews for this game.
There are currently no topics for this game.
There is no trivia on file for this game.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.