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DoorDoor (PC-88)

DoorDoor PC-88 Title screen.  (The fourth enemy, Otapyon, wasn't present in this original version.)


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In DoorDoor, players take on the role of Chun. Chun's goal is to trap four different enemy alien types behind doors.

DoorDoor is a platform game in which Chun has to lock up the alien creatures that pursue him. Chun can attempt to lock as many aliens as he can behind each door that is available on a particular stage. Chun can slide open a door, wait for the alien(s) to enter and then he has to quickly shut the door, because if he waits to long the captured aliens will walk out and pursue him again. Each stage is completed when all the enemy aliens are trapped behind doors.


DoorDoor PC-88 This "mkII" version, with nicer graphics and music, apparently first came out in 1985.
DoorDoor PC-88 Intro screen.
DoorDoor PC-88 The first level.
DoorDoor PC-88 Instructions.

Alternate Titles

  • "Doa Doa" -- Japanese title
  • "ドアドア" -- Japanese spelling

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Topic # Posts Last Post
Door Door Mk. II 2 Infernos (10644)
Mar 10, 2014



Koichi Nakamura created DoorDoor as an entry into the First Game Hobby Program contest held by Enix in 1982. Also published from this contest was Love Match Tennis by Yuji Horii, whom Nakamura would collaborate with on Portopia Renzoku Satsunjin Jiken, and later Dragon Warrior.
雷堂嬢太朗 -raido.jotaro- (58412) added DoorDoor (PC-88) on Aug 09, 2011
Other platforms contributed by Infernos (10644), Scott G (729), Игги Друге (44957), koffiepad (9988) and Cor 13 (174226)