There is no PC-88 cover art on file for this game
PC-88, Acorn 32-bit, Amiga, Amstrad CPC, Apple II, Apple IIgs, Atari ST, BBC Micro, Commodore 64, DOS, Electron, Game Boy, Macintosh, NES, PC-98, SAM Coupé, SNES, Windows 3.x, ZX Spectrum
Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty.
Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or passing the flooz through every square on the screen. Later levels have some squares on the grid blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). After every four levels there is a bonus game for points, in which the player can only place the pieces in the lowest open space in each column, similarly to the board game of "Connect 4".
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