Sword Dancer: Goddess of the Evil Blade
The game plays very similarly to its predecessor. The overall structure corresponds to that of a traditional Japanese RPG: the player navigates the heroes through top-down environments, buying supplies in town, advancing the narrative in a linear way, and fighting enemies to gain experience and level up automatically. Like in the first game, the battles are action sequences that take place in small side-scrolling areas, similarly to fighting games. However, unlike in the predecessor, the enemies are visibly walking on the screen.
The fighting game element is more developed in the second game; two additional modes (beside the main story mode) are accessible from the main menu: "monster attack" and "vs. mode". Monster attack mode allows the player to select one of the game's heroes and fight increasingly stronger monsters; "vs. mode" features two-player competition.
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