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Advertising Blurbs

Press release (12th February 2008):

    Penumbra Black Plague shipping to stores in North America

    New York, USA (February 12, 2008) Publisher Paradox Interactive proudly confirms the release of the eagerly anticipated horror adventure, Penumbra Black Plague, shipping to stores in North America from today.

    The second instalment in the Penumbra series becomes the latest addition to the survival horror genre, inviting gamers to continue Philips quest from the cliffhanger finale of the previous episode.

    Developed by Frictional Games, the highly talented and creative two-man team has toiled to deliver a gaming experience that surpasses the lofty expectations generated by their first collaboration.

    Visit the official website: http://www.paradoxplaza.com/penumbra/

    Play the demo:
    http://www.gamespot.com/pc/action/penumbrablackplague/download_6185668.html?tag=topslot;title;1&om_act=convert&om_clk=dltopslot

    Buy Penumbra Black Plague on GamersGate:
    http://www.gamersgate.com/index.php?page=product&what=view&sku=DD-PENBP

    Suggested retail price: USD 19.99/ EUR 19.99
    For press inquiries please contact pr@paradoxplaza.com

    Key Features in Penumbra Black Plague

    Cutting-edge game engine featuring modern 3D and physics technologies

    Adapted motion blur effects and a new unified lighting system with real-time lightning create great depth with a realistic atmosphere of psychological horror.

    Compelling and detailed story
    Find the answers to questions of the mystery of Philip's lost father throughout the game, with new explanations and a complete storyline wrap up.

    Highly interactive environments
    Interact with any object not nailed to the ground! Focus on, pick up and move around objects through a simple drag and drop interface.

    Environmental sounds system
    The sounds of the different environments are contributing to the atmosphere and give the player scaring hints of dangers.

    Puzzle solving challenges
    Horror adventure game in puzzle-like style with bonuses and incentives to challenge the player throughout the game.

    Contributed by Sciere Bronze Star Contributing Member (119383) on Feb 12, 2008.

 

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