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Critic Reviews

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ColecoVisionTeleMatch (Nov, 1983)
Pepper II gefällt mir sehr, und endlich einmal hat man zusätzlich auch wieder Geräusche, die man als Klänge, z.T. sogar Melodien bezeichnen kann — nicht unbedingt wichtig, aber der Atmosphäre dienlich
ColecoVisionThe Video Game Critic (Jun 14, 2000)
Pepper II borrows heavily from both Pac-Man and Qix, but has enough originality to be interesting. You control an angel that moves around mazes, "zipping" up different areas. It's a bit like playing Qix -- on tracks. You are pursued by sets of eyes, which you can turn the tables on by zipping up an area containing a pitchfork. This causes you to become an invincible "demon" for a short period of time. One cool feature is the ability to move between four different maze screens, which you can complete in any order. Pepper II features good control and fun music ranging from the Alfred Hitchcock theme to Zip-a-dee-doo-da. It may be derivative, but Pepper II is definitely a good time. NOTE: No, there was not a Pepper I.
ColecoVisionDigital Press - Classic Video Games (Sep 01, 2007)
Overall, if you enjoy maze games like Amidar and the Pac-Man games, then Pepper 2 is for you. It is a really fine arcade-to-home translation, and by itself a really unique, bright, and just plain terrific game.
Psychologists say doodles can reveal your personality. Some people draw faces, some circles, some intricately shaded geometric figures. I'm partial to boxes stacked in all directions, and maybe that's one reason why I'm partial to Pepper II— filling in those boxes satisfies some deep-seated craving— and. like most habits, it's a hard one to break.
ColecoVisionneXGam (Jan 17, 2014)
Auch wenn das Spielprinzip derbe von Loco-motion vom Mattel Intellivision abgekupfert wurde, macht es trotzdem wiederholt Spaß sich auf dem Spielfeld durch die Gegner hindurchzuschlängeln. Optisch ist das Spiel nicht unbedingt einer der Systemseller, aber allein schon der Spielspaß wird den Spieler immer wieder an die Konsole locken. Daumen hoch!
ArcadeAll Game Guide (1998)
This bizarre Exidy coin-op, somewhat similar in play mechanics to Stern's Amidar, didn't make much of a splash on the arcade scene, but as with several other Exidy games, achieved success in the home via the Colecovision. Coleco planned an Intellivision edition as well, and even included early screen shots in catalogs, but the Intellivision version never hit the shelves. And for the record, there was no "Pepper I." The "II" in Pepper II's title seems to be completely arbitrary.