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I hesitate to call Photopia a game, but not because it failed to live up to a standard of interactivity. It's just so patently clear that Photopia is not interested in puzzles, or score, or some battle of wits between author and player. Photopia is interested in telling a story, and it succeeds magnificently on this count.
I'm not going to say anything about the story aside from the fact that it's really good and quite original in content and style. Anything more would ruin it for when you play it. Because it relies so heavily on it's story and that story is so effective, I would recommend you try Photopia.