How much time do you spend in each single session when you play games?

Pick 'n Pile

Pick 'n Pile Screenshots

Amstrad CPC version

Pick 'n Pile Amstrad CPC Loading screen

Loading screen

Pick 'n Pile Amstrad CPC Blocks fall down

Blocks fall down

Pick 'n Pile Amstrad CPC Just match the colours

Just match the colours

Pick 'n Pile Amstrad CPC Trying to build something to eliminate the last greens

Trying to build something to eliminate the last greens

Pick 'n Pile Amstrad CPC A fire burning on the second level

A fire burning on the second level

Pick 'n Pile Amstrad CPC Too late!

Too late!

Pick 'n Pile Amstrad CPC Game over

Game over


Pick 'n Pile Screenshots

Apple IIgs version

Pick 'n Pile Apple IIgs Title screen

Title screen

Pick 'n Pile Apple IIgs Main menu

Main menu

Pick 'n Pile Apple IIgs Player 1 ready!

Player 1 ready!

Pick 'n Pile Apple IIgs The balls and blocks come falling down from above

The balls and blocks come falling down from above

Pick 'n Pile Apple IIgs Use the mouse pointer to choose a ball to move

Use the mouse pointer to choose a ball to move

Pick 'n Pile Apple IIgs Only a single ball left, so more balls are called in

Only a single ball left, so more balls are called in

Pick 'n Pile Apple IIgs The time is almost out

The time is almost out

Pick 'n Pile Apple IIgs Too late!

Too late!

Pick 'n Pile Apple IIgs Best scores

Best scores


Pick 'n Pile Screenshots

Atari 2600 version

Pick 'n Pile Atari 2600 Title screen

Title screen

Pick 'n Pile Atari 2600 The main menu

The main menu

Pick 'n Pile Atari 2600 Are you ready for the first level?

Are you ready for the first level?

Pick 'n Pile Atari 2600 Begin level one; the symbols fall into place...

Begin level one; the symbols fall into place...

Pick 'n Pile Atari 2600 Trying to create columns of matching symbols

Trying to create columns of matching symbols

Pick 'n Pile Atari 2600 Not much left; I need some additional symbols to create columns!

Not much left; I need some additional symbols to create columns!

Pick 'n Pile Atari 2600 Each level features a variety of different symbols; beginning level two here

Each level features a variety of different symbols; beginning level two here

Pick 'n Pile Atari 2600 The screen becomes more crowded as levels progress

The screen becomes more crowded as levels progress


Pick 'n Pile Screenshots

Commodore 64 version

Pick 'n Pile Commodore 64 Title screen

Title screen

Pick 'n Pile Commodore 64 The tiles come falling down

The tiles come falling down

Pick 'n Pile Commodore 64 When they match, they explode

When they match, they explode

Pick 'n Pile Commodore 64 The points vary depending on how you match them

The points vary depending on how you match them

Pick 'n Pile Commodore 64 Try to eliminate the last ones

Try to eliminate the last ones

Pick 'n Pile Commodore 64 Level 2

Level 2

Pick 'n Pile Commodore 64 Time over!

Time over!


Pick 'n Pile Screenshots

DOS version

Pick 'n Pile DOS Title screen (VGA)

Title screen (VGA)

Pick 'n Pile DOS Start menu (VGA)

Start menu (VGA)

Pick 'n Pile DOS Main game screen (VGA)

Main game screen (VGA)

Pick 'n Pile DOS Title screen (CGA)

Title screen (CGA)

Pick 'n Pile DOS Start menu (CGA)

Start menu (CGA)

Pick 'n Pile DOS Main game screen (CGA)

Main game screen (CGA)


Pick 'n Pile Screenshots

Macintosh version

Pick 'n Pile Macintosh Title screen

Title screen

Pick 'n Pile Macintosh The balls come falling down

The balls come falling down

Pick 'n Pile Macintosh On to the next level

On to the next level

Pick 'n Pile Macintosh Game over

Game over

Pick 'n Pile Macintosh High scores

High scores


Pick 'n Pile Screenshots

ZX Spectrum version

Pick 'n Pile ZX Spectrum Loading screen

Loading screen

Pick 'n Pile ZX Spectrum Main menu

Main menu

Pick 'n Pile ZX Spectrum Ready to play

Ready to play

Pick 'n Pile ZX Spectrum The blocks fall into play

The blocks fall into play

Pick 'n Pile ZX Spectrum Making progress

Making progress

Pick 'n Pile ZX Spectrum Finished

Finished

Pick 'n Pile ZX Spectrum A second level starts - with initial moves coming up

A second level starts - with initial moves coming up

Pick 'n Pile ZX Spectrum This move will clear 5 - 3 green and 2 blue

This move will clear 5 - 3 green and 2 blue

Pick 'n Pile ZX Spectrum Life lost

Life lost