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Description

You are a normal person, finding oneself in the strange world of Piland, a surreal place containing the secret of the wondrous Golden Sundial of Pi. After figuring out how to properly enter Piland, you must find clues to the Sundial's location, with the help (and hindrance) of the Piman, a strange little creature with distinct likes and dislikes. The Sundial is not actually in the game - it was the prize of a contest, won using the clues within the game.

Screenshots

Pimania ZX Spectrum This, believe it or not, is the first screen. It's also the game's first puzzle.
Pimania ZX81 Title screen and introduction
Pimania ZX Spectrum While the game loads this symbol is displayed. It flashes from yellow/black to black/yellow very fast
Pimania ZX Spectrum He disappears leaving behind a message ....

Promo Images

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Alternate Titles

  • "Pimania!" -- ZX81 in-game title

User Reviews

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Critic Reviews

Computer and Video Games (CVG) ZX Spectrum Mar, 1983 26 out of 30 87
Happy Computer ZX Spectrum Nov, 1983 Unscored Unscored

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Trivia

The contest of the game leads players to a real-life location in the UK - reach this location at the time hinted at by the game, to win a sundial worth £6,000. For many years nobody solved it, and C&VG magazine alleged it to be a scam. Soon afterwards, Sue Cooper and Lizi Newman of Yorkshire solved the game, and Automata released the full solution showing how it had been done.

Related Web Sites

  • The PiMan files (Details of the Pimania contest and the full solution to the game, plus scans of all Automata's PCW magazine cartoons, and all their MP3s.)
Contributed to by Kabushi (191719) and John Wallace (31)