Viewing Release: All Amiga Amstrad CPC Apple II Atari ST Commodore 64 DOS Game Boy Macintosh NES Windows 3.x ZX Spectrum

Amiga Screenshots

[Title screen]

Title screen

[Main menu]

Main menu

[Level 1]

Level 1

[Level 5 sports a nifty tile background and fish that block the way.]

Level 5 sports a nifty tile background and fish that block the way.

[The bonus scoring game.]

The bonus scoring game.

[Level 9]

Level 9


Apple II Screenshots

[Lucasfilm Games logo]

Lucasfilm Games logo

[Title screen]

Title screen

[Building pipes...]

Building pipes...

[The water nears the end of the line...]

The water nears the end of the line...

[A bonus level]

A bonus level

[Fish and other oddities get in the way]

Fish and other oddities get in the way

[Water begins to fill the pipes...]

Water begins to fill the pipes...


Atari ST Screenshots

[Title screen]

Title screen

[The copy protection]

The copy protection

[Main menu]

Main menu

[Starting level one]

Starting level one

[This is going fine]

This is going fine

[A broken tile makes this level a bit harder]

A broken tile makes this level a bit harder

[Pipe Dreams meets Tetris]

Pipe Dreams meets Tetris

[There is something fishy about this level]

There is something fishy about this level

[The high score table]

The high score table


Commodore 64 Screenshots

[Title Screen]

Title Screen

[The High Scores table]

The High Scores table

[The start of level one]

The start of level one

[The flooz is flowing through the pipe]

The flooz is flowing through the pipe


DOS Screenshots

[LucasFilm Games opening splash screen]

LucasFilm Games opening splash screen

[Opening Screen by LucasFilm Games calls this Pipe Dream]

Opening Screen by LucasFilm Games calls this Pipe Dream

[Title]

Title

[Set-up Screen]

Set-up Screen

[Level 1]

Level 1

[Level 2]

Level 2

[Level 3 - Pass over the Wall]

Level 3 - Pass over the Wall

[Level 10]

Level 10

[Level 19, which sports a nifty looking green tiled background.]

Level 19, which sports a nifty looking green tiled background.

[Level 23... Some hydrants are here as obstacles to block the path of your pipe laying. ]

Level 23... Some hydrants are here as obstacles to block the path of your pipe laying.

[Game Over]

Game Over

[Title screen (CGA)]

Title screen (CGA)

[Building pipes (CGA)]

Building pipes (CGA)

[Title screen (Hercules Monochrome)]

Title screen (Hercules Monochrome)

[Building pipes (Hercules Monochrome)]

Building pipes (Hercules Monochrome)


Game Boy Screenshots

[Copyright notice]

Copyright notice

[Title screen: beat these high scores.]

Title screen: beat these high scores.

[Level and BGM selection]

Level and BGM selection

[Gameplay: intersections will yield extra points.]

Gameplay: intersections will yield extra points.

[Stage summary and points gained.]

Stage summary and points gained.

[Game over!]

Game over!


NES Screenshots

[Bullet-Proof Software logo]

Bullet-Proof Software logo

[Lucasfilm logo]

Lucasfilm logo

[Title screen]

Title screen

[Building pipes]

Building pipes

[Earn bonus points for water that loops over itself]

Earn bonus points for water that loops over itself

[The bonus round]

The bonus round

[Running out of space]

Running out of space


Windows 3.x Screenshots

[Title screen]

Title screen

[Level 1 in progress]

Level 1 in progress

[Level 1 complete]

Level 1 complete

[Game over]

Game over


ZX Spectrum Screenshots

[Title screen]

Title screen

[Main menu]

Main menu

[Starting level 1 (from a random position)]

Starting level 1 (from a random position)

[Needing to replace the horizontal strip at the bottom quickly]

Needing to replace the horizontal strip at the bottom quickly

[Failed to do so]

Failed to do so

[High scores]

High scores

[Building a sequence including 3 crossovers]

Building a sequence including 3 crossovers

[Now having the unused pieces blown up and deducted ]

Now having the unused pieces blown up and deducted

[A complex network on level 3]

A complex network on level 3

[Level 4 adds a blockade and 2 pass-through gaps int eh wall]

Level 4 adds a blockade and 2 pass-through gaps int eh wall

[Starting the bonus game]

Starting the bonus game

[False moves can't be undone, so there's no more I can do here]

False moves can't be undone, so there's no more I can do here


 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS