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Pitfall! is a platform action game. You play Pitfall Harry who is on a quest to locate treasure deep in the jungle. With a little luck you'll be able to find money bags, silver bars, gold bars, and diamond rings. But many obstacles will get in the way, some of which merely deduct points from your score, while others are fatal. Rolling logs and falling down a hole will deduct points, and scorpions, alligators, snakes, bottomless pits, swamps, and fires will cause Pitfall Harry to lose a life. You have 20 minutes to try to collect all of the treasures on the numerous screens, if you can live that long!


Pitfall! MSX Jump over the lumber
Pitfall! Commodore 64 Jumping over some rolling logs
Pitfall! Atari 8-bit Leaping over a hole in the ground
Pitfall! ColecoVision The starting location

Part of the Following Groups

User Reviews

Pitfall Harry's adventures in the jungle Atari 2600 *Katakis* (38149)
The best Atari 2600 game? Atari 2600 Mr. E (4)
best game developed in 1982, it was on the top of the charts for a year Atari 2600 Scott G (728)
A 1980s classic! ColecoVision Gustavo Henrique dos Santos (110)

Critic Reviews

TeleMatch ColecoVision Feb, 1984 1 out of 6 100
The Video Game Critic Intellivision Mar 12, 2000 A 100
The Atari Times Atari 2600 Sep 01, 2003 95 out of 100 95
The Video Game Critic ColecoVision Apr 13, 2000 A- 91
Game Freaks 365 Atari 2600 Jul 05, 2009 9 out of 10 90
Retro4Ever Atari 2600 Sep 18, 2012 8.5 out of 10 85 Atari 2600 Oct 23, 2011 80 out of 100 80
neXGam Intellivision Jul 27, 2012 7.2 out of 10 72
Your Commodore Commodore 64 Nov, 1984 3 Stars3 Stars3 Stars3 Stars3 Stars 60
VideoGame Atari 2600 Mar, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Pitfall! was popular enough to have a Saturday morning TV cartoon based on it. The cartoon focused on the adventures of Pitfall Harry, his niece Rhonda, and the cowardly mountain lion Quickclaw.

Explorer's Club

Players who were able to rack up 20,000 points or higher were eligible to receive the Explorer's Club patch from Activision if they sent in a screenshot to the company.


A clipping bug in the ColecoVision version of the game would allow the player to actually walk through the walls in the lower area if hit just right. A demonstration can be seen in this video.


  • FLUX
    • Issue #4 - #33 in the "Top 100 Video Games of All-Time" list
  • Game Informer
    • August 2001 (Issue 100) - #41 in the "Top 100 Games of All Time" poll
  • Retro Gamer
    • September 2004 (Issue #8) – #85 Best Game Of All Time (Readers' Vote)
    • Issue 37 - #21 in the "Top 25 Platformers of All Time" poll
  • TeleMatch
    • Issue 04/1984 – #3 Video Game of the Year 1983 (Readers' Vote)
Information also contributed by Big John WV, Guy Chapman, Kevin Tuttle and PCGamer77.

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Contributed to by RKL (5606), Kabushi (154918), Satoshi Kunsai (1807), Terok Nor (21920), Servo (55754) and koffiepad (9983)