Alien Trilogy Reviews (PlayStation)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

The Alien-licensed games go FPS Katakis | カタキス (39520) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars
Damn good find! Stefan K (6) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.1
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 2.0
Overall User Score (20 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US) (May, 1996)
Two distinct groups of people will love this game - fans of the movie and fans of corridor shooters like PO'ed and Doom. And although Doom purists will find something to knock, this game is incredibly fun. A must-have for the discerning Playstation owner, this is the next step for people done with Doom.
Gamezilla (1997)
Alien Trilogy is a fun, action-packed, first-person shooter. Definitely one of the better games from this category. If you have never played a first-person shooter, this is a good one to learn on. The controls are responsive and the game gets progressively more difficult so you can get the feel of the game before dying. This game is also huge. You will not finish this one in a day. I think you'll have hours and hours of enjoyment. Alien Trilogy is a great game and I recommend it to any fan of shooters.
Game Players (May, 1996)
This is easily the most impressive Acclaim title I have ever seen. The action is awesome and the move license really adds to the game. In fact, the review was late because I couldn't stop playing it. Oh long as there's Alien Trilogy in The Box, I'll be OK.
Mega Fun (Feb, 1996)
Alien Trilogy ist in vieler Hinsicht ein absolut packender Ego-Shooter. Bereits die Technik sorgt für offene Münder: Die grafische Abwechslung und die feinen Texturen, die auch beim extremen Zoom nicht übermäßig pixelig wirken sind einfach eine Klasse besser als bei Boom. Auch die Soundeffekte sind nahezu perfekt. Egal ob das wilde Rattern der Rifle Gun oder das sanfte Schließgeräusch der Türen, jeder Sound-Sample stammt aus der Film-Trilogie und besticht durch einen hervorragenden Klang. Bei so einem technischen Hintergrund stellt sich natürlich schnell das Alien-Fieber ein. Mit regelrechtem Herzpochen tastet man sich durch die Gänge hindurch und erschreckt sich förmlich, wenn plötzlich ein Chestburster hinter einer Truhe hervorspringt. Ein weiterer dicker Pluspunkt: Die Gegner verhalten sich sehr intelligent. (...) Da auch die Levels sehr klug designed wurden und unterschiedliche Missionen für Abwechslung sorgen, kann ich nur sagen: kaufen!!!
Electric Playground (Jul 13, 1996)
Alien Trilogy might not be the most imaginatively constructed first person action game on the market but it's definitely one of the sharpest for the PSX. And with the killer Alien license, you've got yourself a platter that must belong in your library.
If you want a game that's going to last for more than a couple of weeks and you already own Doom, then this is a pretty obvious choice. If you're scared of the dark or have a weak bladder, then avoid at all costs.
GameFan Magazine (Apr, 1996)
Alien Trilogy has great music, cool intermissions, flawless scaling and excellent lighting effects, but suffers a bit in the play mechanics department. Still, nothing recreates the Aliens experience more than this high-suspense title and on those grounds I can heartily recommend it. Just redraw the face-huggers next time, okay? Those pixels are more scary than anything that actually happens in the game...
This is one of those must-have games. Right from the beginning, I fell in love with it. The gameplay is similar to Doom with the exception of mission goals that have to be carried out. The graphics follow very closely to the movies, the music sets the mood nicely and the layout of the levels will have you coming back for more. The animations of the face huggers could be improved a bit and a single Strafe button would be nice, but it's still an action-packed thriller.
NowGamer (Mar 29, 1996)
So, fans of the Alienmovies can finally rest easy in their beds – someone has at last created a game that does the films justice. Wait a minute, though – what was that scuttling noise? Maybe they can’t rest easy after all…
Video Games (Feb, 1996)
Das wichtigste an 3D-Actionspielen ist immer noch die Stimmung, die durch Soundeffekte und intelligentes Spieldesign aufgebaut wird. Wer sich schon mal an Kileak the Blood versucht hat, weiß, daß gute Grafik allein nicht ausreicht, beim Spieler nervenzerfetzende Hochspannung zu erzeugen. Wie man jemanden allein durch Soundeffekte an den Rand des Herzinfarktes zwingt, zeigte uns Atari bei Alien vs. Predator, einem der wenigen gelungenen Jaguar-Spiele. Dumpfes mechanisches Stampfen, unterbrochen durch plötzliches Zischen oder Kreischen aus verschiedenen Richtungen, sorgten für eine unglaubliche Stimmung, die den Spieler sogar nervös machte, wenn kein Gegner weit und breit war. Den Soundeffekten bei Alien Trilogy fehlt dieses beklemmende Flair leider etwas, lediglich der Bewegungsgmelder ist immer für einen kurzen Herzstillstand gut, wenn er plötzlich einen Alien direkt vor Deiner Nase anzeigt. Als Ausgleich dafür überzeugt das Spieldesign auch die größten Kritiker.
Game Revolution (Jun 04, 2004)
To make it through the levels you must power up doors, blow up barricades, and collect certain items. While the missions do vary slightly, the general theme is this: explore and kill. The levels have nice variation and you can go up and down stairs and ramps.
The game plays at a good pace and I was well impressed with the atmosphere created by the excellent sound and graphics. I completed the game on medium difficulty and re-started on the hard setting. This was found to be very similar to the previous setting except that the face huggers that had been destroyed, were alive again if you returned to a previously cleared area.
IGN (Nov 21, 1996)
There are a few problems, most noticeably in the confusing level layout, but for the most part Alien Trilogy does an excellent job of turning a great movie series into a great game.
Smooth of movement, big of picture and puzzly of action. Monsters, guns and an adventure in the offing. Oh yes, you will enjoy Alien Trilogy.
In conclusion, if you are a big fan of the Alien films or of scary, first-person shooter games, you owe it to yourself to pick up Alien Trilogy. It is crammed with enough darkness, mood, atmosphere, and alien monsters to keep you on the edge of your seat throughout. Be warned that it is a pretty challenging game filled with long, complex levels, but people willing to overlook this will relish its world for weeks.
The Video Game Critic (May 10, 2000)
The face-grabbers look terrific as they scamper across the floor, but when they grab your face, the pixelation is horrendous. The normal aliens are also pixilated and flat, and never seem to come within five feet, even when they attack. It's not perfect, but if Alien Trilogy wants to make you feel like you're in one of the Alien films, it succeeds in a big way.
Viewed now, the limitations of Alien Trilogy are apparent. 3D games, after all, have moved on a hell of a lot. It still functions very successfully as a movie to game conversion, mainly because the atmosphere works so well. The player will also get a few shocks from this blaster as they progress, and the visual effects still stand up. However this no longer looks like cutting edge stuff.