missing cover art
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Almost a year overdue, I found Braindead 13 to be worth the wait. Of course, this is a biased statement because I actually like FMV games and always have since Dragon's Lair hit the arcades back in 1983. I find it curious that after ReadySoft's less than stellar conversion of Space Ace, this in-house production is the best this genre has to offer. Braindead 13 offers top notch animation full of hyperkinetic action and humor, and sets higher interactivity standards than any of its toon predecessors. But as is usual with this type of game, once you've seen it, you've seen it, thus hampering replay value. But, I will say this... Braindead 13 is the first FMV game I didn't finish in one day... and that says a lot.
There are lots of wacky characters to meet and different routes to take, so it has got guaranteed lastability and it’s bright and humorous enough to appeal to younger gamers, whilst also being tough enough to put experienced players to the test. BrainDead 13 is nothing that hasn’t been seen before, but it’s still worth a look if you fancy a mad cartoon world instead of a standard platform game.
The Video Game Critic
Brain Dead 13 effectively blurs the line between a working game and a defective one. I paid money for this? It's all over but the crying.