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Brigandine is a strategy lovers dream game in terms of game play. It is highly flexible, challenging and innovative while not forgetting the basics. Unfortunately, the engine is where the praise ends. Every surrounding aspect isn't even in the same neighborhood as the battle engine. This will unfortunately turn away the casual game player. Just a little more polish, a few more spectacular effects, and possibly a release date at a less hectic time of year could have made this game a real stepping stone toward wider acceptance of turn-based strategy games on consoles.
Compared to most other strategy/RPGs out there, Brigandine is average. Even with it's dated-looking graphics in the overhead map, plain-looking 3-D fight sequences and effects and incredibly long battles (even long for this style of game), Brigandine does the genre fair justice. For those of you out there who don't mind spending hours after hour duking it out with lizard men, unicorns and other such creatures, consider Brigandine.
If Atlus had put some more effort in to the story corrected a few easy to fix errors, Brigandine could have been an absolutely spectacular game. However, as it is, we're left with a reasonably good game with so much potential for greatness. If you're looking for a game with complex, involving gameplay, look no further than Brigandine, but if you're looking for something with more story, skip this one and pick up Final Fantasy Tactics or Kartia.
It's becoming apparent that strategy/RPGs are quickly entrenching themselves as the genre du jour. After the success of titles like Tactics Ogre, VandalHearts, and, of course, Final Fantasy Tactics, Atlus has finally brought a true 32-bit strategy/RPG to the PlayStation. Brigandine is best described as a cross between Atlus' own Ogre Battle and Sega's Dragon Force, two excellent games for sure, but does it capture the best elements of its direct descendants? Maybe not.
Long-lasting appeal for those of you who get into it, if only because of the artificially long time it takes to play through turns.