|Holy crap...this sucks.||AG Wolf (255)|
|THE WORST PS GAME EVER MADE!!||Weston Sharpensteen (32)|
|Acting||The quality of the actors' performances in the game (including voice acting).||2.2|
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||2.2|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.3|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.5|
|Personal Slant||How much you personally like the game, regardless of other attributes||2.4|
|Sound / Music||The quality of the sound effects and/or music composition||2.3|
|Story / Presentation||The main creative ideas in the game and how well they're executed||2.3|
|Overall MobyScore (12 votes)||2.3|
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Bubsy 3D had tremendous potential to give Crash Bandicoot a run for it's money. But the tedious controls took care of any chance of this being a great game. The graphics are neat and the worlds are vast and take some time to explore so the game is not bad. Once you get used to the controls, it is not quite as painful. I found myself getting into the game but doing something I didn't mean to once in a while because of the controls. One word of warning, if you have little ones that like to play this type of game, rent it first. They may become too frustrated with learning the controls and give up. So, is this the end of 2D games? Not yet. I think that 3D platform games will get there, but, for now, I'll stick to Rayman.
Switches, enemies, secret levels and a whole host of other platform staples are all there but, when combined with the super-slick 3-D engine, it somehow seems a lot more, er, real. You’ve still got to jump onto the enemy beings’ heads but there is also more of a puzzle element to this game that most of its contemporaries. Oh yes, and did I mention that there is a two player mode? Get a mate around and one of you can have a go at controlling the bobcat while the other takes potshots at him and tries to snuff out some of his nine lives. It takes a little getting used to, but once you’ve sussed it it’s great fun. Bubsy 3D may not be everyone’s cup of tea, but younger players will be enthralled by its bright colours and simple gameplay, even if adults reach straight for the sick bucket.
I loved the main character with his repetoire of moves and little idiosyncracies. The gameplay was a little too frustrating for me but there will be many masochists out there who will rise to the challenge. The bouncing camera also had me feeling a little disorientated on more than a few occasions. Continuous play over long periods cannot be recommended. It's early days in the fully three dimensional platform market and Accolade have provided a worthy attempt but I feel sure better will follow.
Back in the heyday of 16-bit systems, it seemed like every company had it's own mascot and platform game, but the only third-party mascot to make the leap to 32-bit is Bubsy. So how does this cart compare to the big three of Mario, Crash and Sonic? Well, much like the 16-bit games, Bubsy just can't compete with that company.
Bubsy fans should rent this game to see him in 3-D, but action fans may find Crash more their speed.
Bubsy the Bobcat is the most annoying kitty in all of gamedom - simply because Accolade's tried so hard to shove their would-be mascot down gamers' throats. The original Bubsy was a weak Super Mario/Sonic rip-off with one unbelievably major flaw: the player died after taking a SINGLE hit. Bubsy II was better, with tighter level design and weapon power-ups (although one of them was a Nerf Ballzooka, providing for a very ignoble product tie-in; try to imagine Mario wielding a Super Soaker 2000).
Even though Bubsy 3D arrived on store shelves later than planned, it is apparent that the game was still not finished. I think this Mario-wannabe should quickly be forgotten and left to future videogame anthropologists to figure out.
All Game Guide
There's no reason Bubsy 3D should have been this bad. Even for a game developed in 1996, it comes off looking like a computer science student's midterm project. Hopelessly bland, and utterly pointless, Bubsy 3D has got to go down in the books as the most un-ferocious game to feature a wildcat there ever was. Spyro the Dragon could flame his butt so bad.
Bubsy 3D es sumamente dificilísimo de encontrar en el mercado de segunda mano, pero si lo veis, hacednos caso e ignorarlo por completo, aunque os lo vendan por un euro. Es una auténtica pesadilla virtual, un cúmulo de fallos uno detrás de otro, un asesinato delatado que acabó con la vida de Bubsy antes de que pudiese subir a la cima. Descansa en paz, gato sin cola.
Ce soft concentre les pires erreurs jamais commises dans le développement d'un jeu. A tel point qu'on peut se demander s'il ne s'agit pas d'une farce. C'est sans doute le cas. En clair, les graphismes sont à des années-lumière de certains jeux flash créés par des amateurs. Le gameplay est l'un des plus mauvais de ces quarante dernières années, le son est un vomitif puissant et le scénario est inexistant. On peut le dire : il s'agit de l'un des plus mauvais jeux sortis sur PS1. Et fort heureusement, il n'a jamais vu le jour sur un autre support. Quoi qu'il en soit, jouez avec un flacon d'aspirine à proximité. C'est plus sûr...
The Video Game Critic
Lacking any glimmer of charm or creativity, Bubsy 3D takes "bad" to a whole new dimension.