User Reviews

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Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (9 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
For the younger players this is a nice starter title. The game provides the basic premise for the more intense Squaresoft RPG games. Chocobo's Dungeon 2 is definitely not for the hardcore RPG game players though. It leaves little to the imagination as far as twists and plot turns are concerned with its rather simplistic and straightforward storyline. The gameplay is pretty set with little to no variation. So for RPG newbies step right up and enjoy your first step into the role-playing game genre. Chocobo Dungeon is a non-intimating indoctrination into the wonderful fantasyland world of RPG's.
PSX Extreme (Jan 29, 2000)
Ultimately in the end Chocobo's Dungeon 2 is a positive showing. The game doesn't show many weaknesses except for the fact that the game doesn't support any of the Dual Shock's components. As for it's cute look the game is cute for it's own good. If you are a gamer under the age of ten, then I suggest that you ask your parents to pick up Chocobo Dungeon 2, but if aren't but enjoy RPG's or Adventure games then I suggest renting the game.
69 (Oct 29, 2004)
Chocobo Dungeon 2 apuntaba muy alto pero se quedó a medias en algunos aspectos técnicos. Mazmorras misteriosas, personajes entrañables y mucha diversión. ¿Vamos a buscar ese tesoro?
IGN (Jan 24, 2000)
This is definitely not a game for hardcore RPG fans. It lacks just about every feature that is important in a masterful role-playing experience. However, Square didn't intend this game for that audience and it probably should be judged for what the type of game it was planned to be. With that said, younger gamers will certainly be enamored with the super-cute Chocobo and its supporting cast. On the other hand, the game does have some design and control issues that can't be ignored and may turn off even the younger gamers.
GameSpot (Feb 11, 1999)
Chocobo's Dungeon 2 seems aimed at younger players; the hyper-cute art direction, straightforward gameplay objectives, and half-dimensional plot all suggest a lower target-age group. But with Square exceeding the perceived limits of the traditional RPG in almost every other release this year, Chocobo's tried-and-true hack-'n'-slash formula seems a bit more tried than true. Even so, gamers looking for a simple, inoffensive, and remarkably replayable RPG may find solace in the dark, dank, and old-fashioned recesses of Square's dungeons.
Joypad (Feb, 1999)
Plus subtil, beaucoup plus jouable et simple d'accès, Chocobo Dungeon 2 est un produit excellent mais un peu répétitif. Il reste meilleur que le premier volet, mais ce dernier avait eu, à l'époque, le mérite de nous surprendre, ce qui explique le différences de note.
PSM (Feb, 2000)
But the sacrifice made for this type of dungeon game is that the storyline ultimately suffers. With only one town in the game and four variable dungeons, the game is short and the storyline quick and quite forgettable. Though the cinemas are plentiful, there's never really very much connection to the storyline. Therefore, it's all about dungeon crawling - and that can get repetitive as well. Chocobo's Dungeon 2 does a satisfying job of reintroducing "mysterious dungeon" games to U.S. players but will only appeal to a limited few. Square fans will want to check CD2 out, but you'll only find a small stopover for some of the better games to come.
Game Revolution (Jan, 2000)
This could have been a better game. Many of the right elements are here, and the random dungeons up the replay value. However, the lack of depth and no real story to inspire you weaken its fun tremendously. Final Fantasy freaks out there, please don't feel obligated to buy this title because of its indirect relation to your favorite long running series.