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Description

Chris Kamara's Street Soccer is a five-a-side soccer game.

It boasts twenty teams, a choice of pitch, and five game modes:
  • Exhibition: A single match where the player(s) select the sides
  • League: played with four, eight or sixteen teams
  • Cup Tournament: a four, eight or sixteen team knockout game
  • Time Attack: where the player wins if they score x goals within a time limit
  • Arcade: where there are power moves available
  • Penalty Shootout: here the game is decided by who scores the most penalties in a four shot shootout, if the game is tied then this will go to a sudden death mode.
Depending on the mode the player can alter the difficulty, the length of each half, and the strictness of the referee. There are twenty-five teams, five of which are locked at the start of the game. The teams are not licensed teams so the player selects a country's flag and gets a generic team, for example selecting Canada's flag brings up a Montreal team.
The game starts with a dropped ball and from then on plays as any soccer game. The game auto-selects the player nearest the ball as the active player and their movement is controlled by the left joystick, kicking is controlled by CROSS - holding down CROSS triggers a power bar which adds pace to the shot. When a goal is scored the game restarts from a goal kick, goal kicks and throw-outs are the only time the player controls the keeper as all saving, or otherwise, is automatic.
The game does have a commentary, it is not the flowing naturalistic commentary that is found in some games rather it is a set of standard phrases such as 'Hard Tackle!", "What a Scorcher!", "Good Shot!" and "Go On, Shoot!", that are triggered by in-game actions. As well as the standard phrases the game also has a couple of unexpected ones like "What The Heck!" and "Punch Him!".

Screenshots

Chris Kamara's Street Soccer PlayStation The auto-generated fixtures for a Cup Tournament
Chris Kamara's Street Soccer PlayStation A Penalty Shootout match on the Castle pitch<br>If this is a draw then the game continues in 'sudden death' mode
Chris Kamara's Street Soccer PlayStation The game can be paused to allow the player to make adjustments, or to quit. This is the game strategy screen. Other options include changing the camera angle and game stats
Chris Kamara's Street Soccer PlayStation One of the alternate camera angles is this overhead view. The keeper is neither asleep nor dead, he's just made a save

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piltdown_man (143153) added Chris Kamara's Street Soccer (PlayStation) on Jul 01, 2015