||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (130 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
The biggest complaint people have about Chrono Trigger is that playing through it and getting all the secrets can be easily done in about 18-20 hours. Well, I say look at the replay value: with multiple endings, Chrono Trigger's replay value is the highest the RPG genre has. The control throughout the game was dead-on, with no problems navigating and the smooth fluid movement only made it easier, with the eight-directional movement. The game isn't overly difficult; only a few bosses required serious leveling up and strategy, but that really doesn't detract from the gameplay that much unless you're looking for a huge challenge. It's more of a fun task to find the secret side stories to each character and complete the quests.
I played Chrono Trigger on the Playstation when it was re-released in Final Fantasy Chronicles with Final Fantasy IV. The animated cut scenes in the Playstation version are nice, but they really don’t add anything to the experience. They’re just there. Honestly, I would want the Super NES version more, since it lacks the loading time of the re-release, but it’s still the same game either way. It’s still Chrono Trigger, still the standard by which I judge every other RPG I play, and still, in my own humble opinion, on the top of the hill.
Chrono Trigger est un jeu d’anthologie, adulé par d’innombrables joueurs dans le monde et qui peut se targuer d’être un chef-d’œuvre. Tous les éléments ont été réunis afin de proposer aux joueurs une aventure unique, qui se savoure sans retenue et sur laquelle on revient encore, et encore. Cependant, on regrette une nouvelle fois que cette version PS1 ne soit jamais sortie en Europe.
Chrono Trigger still stands as the epitome of RPGs in the 16-bit era. It heralds from a simpler time when monster collection or excessive customization weren't such common commodities. It may also have been the first RPG to have more than one ending... or more than ten, as the case may be. Instead, Chrono Trigger stands as royalty in the realms of storytelling, character arcs, and classic RPG gameplay. Fans of RPGs should not miss out on what many consider to be the pinnacle of the genre, and those who don't normally venture this way in their gaming time should seriously reconsider, as they are missing out on a true gaming masterpiece and one of the finest digital art pieces of all time.
Chrono Trigger is still, at its heart, an extremely linear RPG, despite being able to take on the boss at any time. Having your hand held from area to another grows tiresome, much as it does in most RPGs, but things are remedied late in the game with a plethora of nonlinear side quests. These missions help flesh out the characters, such as the heroic frog and four-eyed inventor. Even after all these years and a flawed sequel, Chrono Trigger is still a gem, due to these fun side quests and interesting time travel. There are a few welcome additions to this port to the PSone, but the load times are frustrating, and they shouldn’t even exist considering the meager graphics. If possible, stick with SNES version if you need a fix of old-school RPG. Otherwise, proceed with caution when dealing with this otherwise first-rate game.