||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (27 votes)
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Alerte Rouge est incontestablement un superbe wargame en temps réel. Les missions sont variées, très nombreuses et parfois difficiles.
This is easily my favourite PlayStation release of 1997. Westwood have managed to create a game that while being very difficult at parts, never gets frustrating to the point of wanting to give up and play something else.
The addition of the two player link-up mode gives this game lastability and opens it up to much younger players, who will get loads of fun out of just building up hundreds of troops and sending them all at once to face their enemy.
In the end, Red Alert is a solid sequel and one that deserves close attention. Although there are plenty of games to choose from this holiday season, few if any, have the depth and limitless replay value found in Red Alert. Probably the most significant aspect of the game, however, is that you would never know it's a PC port. The game plays like it was designed exclusively for the Playstation with a true console feel to it. Westwood left no stone unturned in the development of Red Alert. It's a quality title from top to bottom and is definitely worth the price of admission.
Verter a notável sequela de C&C para a consola da Sony não é mais do que a resposta acertada a um latente desejo de mercado. Ouro sobre azul, como soe dizer-se. Pese embora a evolução do jogo não ser exactamente a mesmíssima coisa.
All in all, this blows away any real-time strategy game out there on the PlayStation and I recommend it to anyone who has even the most minute love for real-time strategy titles.
Otherwise, be warned that the difference between Command & Conquer and Command & Conquer: Red Alert isn't incredibly major. In fact, Westwood seems to have taken a leap similar to what id took from Doom to Doom II, then Doom II to Quake. There are new weapons, enemies, and levels, but the game engine and basic play are essentially the same. That's not necessarily a bad thing since it is still quite fun, but it's beginning to feel a bit dated. If you're looking for a true sequel to Command & Conquer, you're probably going to have to keep waiting a few more years for the console version of Command & Conquer II: Tiberian Sun. But if you just really want more of the same, with some nice improvements to boot, you'd be well set getting Command & Conquer: Red Alert.
All Game Guide
The game's biggest drawbacks are that the missions and units are exactly the same as the 1996 version and there is only support for two players via Link Cable. Considering you can play up to eight on a LAN, this is a noticeable drop off. Red Alert for the PC also allowed you to play skirmish mode with up to seven computer opponents, but the PlayStation only supports three. Nevertheless, the addicting gameplay is still intact and the skirmish mode provides limitless enjoyment. Command & Conquer: Red Alert is an excellent conversion of a fantastic computer game, and will keep players busy plotting their assaults long after the war is over.
Ganz ehrlich, warum muss man solche Spiele auf eine Konsole umsetzen? Solche Spiele gehören auf den PC, basta! Die Steuerungsproblematik zerstört meiner Meinung nach ein durchaus gelungenes Strategiespektakel. Das Spiel läuft auf einem Win95 – Rechner, sollte also mitterlweile für jeden spielbar sein. Also ganz klare Marschrute, wenn Command & Conquer 2: Alarmstufe Rot, dann die PC Fassung, denn nach dem Spielen beider Fassungen, sehe ich keinen einzigen Vorteil, der den Kauf der PSone – Fassung rechtfertigen würde.