New Release: Pillars of Eternity, a new RPG perfect for fans of Baldur's Gate and Icewind Dale!

Crash Bandicoot (PlayStation)

82
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
Written by  :  Evan Agresti (7)
Written on  :  Oct 16, 2009
Platform  :  PlayStation
Rating  :  4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars

2 out of 2 people found this review helpful

write a review of this game
read more reviews by Evan Agresti
read more reviews for this game

Summary

Conventional Platformer in 3D

The Good

The graphics are very lush and beautiful, they use very bright colors. Outside the platforming area there is extra terrain that blocks your view. The terrain outside the area gives the level great ambiance.

The sound is great as well, in fact its composed by the same company that did the Rugrat's music. Normally I hate the music in video games, RPG music can be a real drag but this music is really entertaining.

The game is quite difficult, it gives a good challenge that is enjoyable. It gets annoying if a game is too easy, it just isn't as fun. With this game that's not the case.

The Bad

Sometimes the game became frustrating because at key jumping points the controls don't work so well due to a depth control problem.

Sometimes the levels aren't as epic feeling. The rail gameplay could limit replay value for some people.

I found it annoying that you could fall off the sides of the tiny blocks during the bonus level. That was corrected during the later games.

The Bottom Line

I've seen people compare this game to Mario 64, and I realize that's inevitable. however, The fact of the matter is, Crash Bandicoot is incomparable to Mario 64.

To understand Crash Bandicoot and Mario 64 you need to think about the time these games were made. At that time, there were very few games being made in full 3D. People were wondering how they were going to make a platform game in 3D. Many games failed at this transition. Such as Bubsy 3D.

Instead of making the game a free roaming world, Naughty Dog decided to constrain the game and make it "on rails" so the traditional platform gameplay would be preserved without reinventing the wheel like Mario did.

The game is a lot more like a standard platformer. You jump on boxes, you jump over pits and you jump on enemies. The game is difficult but lives come to you easily.You might get a new life after two replays of the same continue point.

You don't explore to the degree that Mario 64 does. But the game is fast paced and really fun. The game is much quicker paced than mario and is more of a twitch play game than an adventure platformer like mario.

Overall its for people that like standard challenging platformers and don't need to explore a level to have fun.