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Overall, Darkstone should not be missed by any RPG fan. Though it lacks a decent plot and there are some minor gameplay issues, Darkstone remains one of the best RPGs released this year. Do yourself a favor and buy it.
Dark Stone is a diamond in the rough. Not without it\'s problems, but with plenty of action to spare. With a solid control interface and plenty of quest-hacking adventuring to offer, the good outweigh the bad and the game is well worth looking at. If you pick this one up, be prepared to spend some time with it.
Darkstone is a solid port of a quality PC RPG for a measly $10. A very attractive price, and loads of replayability make Darkstone a must-have RPG. Get this one!
Hamburger is kind of like steak, but much easier on the pocketbook. Likewise, Darkstone is a decent, cheap way to satisfy your role-playing hunger, as long as you’re not expecting top-notch visuals or unique innovation.
In the end, Darkstone plays well, even if it is a bit repetitive and clichéd. For ten dollars, fans of the genre can't do any better, and even weekend hack-n-slashers just might get a kick out of this game without feeling like they paid 30 bucks too much.
For 10 bucks, Darkstone isn’t a bad waste of time. Once you get past the horrible graphics and horrendous camera, you discover that cruising around killing people, collecting items, and exploring the world is more than enough to keep you playing. Sure, Darkstone may not be the best-looking lady at the prom, but I sure wouldn’t kick her out of bed for eating crackers. If you are lookin' for some halfway decent action that won’t crunch the pocketbook, Darkstone is it. Compared to many of the cheap titles that have hit the streets as of late, this is definitely one of the best. If this game was full price I would probably give it a 5, but at this price the game is more than worth it.
Pas mauvais, Darkstone n'est pas non plus à sauter au plafond. Vendu 10 dollars aux Etats-Unis, il est, outre-Atlantique, un "bouche-trou" des plus sympathiques. En France, à 300 francs, ça fait évidemment plus cher, mais cela reste, certes, un investissement plutôt honnête pour les joueurs qui cherchent un Diablo-like sur PlayStation. Moins fourni que la version PC (éditeur de quêtes, multijoueurs, etc.), Darkstone PlayStation manque tout de même d'originalité, mais ça défoule !
Ten bucks buys you an awful lot of dungeon-hacking -- it sure ain't Nethack, but it ain't bad.
Le click'n slash n'est pas un genre très représenté sur console aussi Darkstone s'en tire avec les honneurs face à la concurrence mais l'action répétitive pourra décourager de nombreux joueurs. Pour les amoureux du style, il n'y a pas à hésiter, Darkstone répondra à toutes vos attentes et vous offrira de nombreuses heures de jeu.
Sadly, the ability to play as two characters at once, the distinction that set the PC game apart from Diablo, is not available in the PlayStation version, as was originally planned. The dated graphics and the lack of any kind of two-player mode also detract from the otherwise attractive package. However, with all the character options and its nearly infinite replayability, Darkstone makes an excellent case for making a modest $10 investment.
Spec-Ops, the game that started the list of $9.99 budget priced games has a new game to relate to. DarkStone said to be the "crown jewel" of the budget list of games, is exactly... the opposite. Before I get to the review, let me refresh a few mind. Spec-Ops is undoubtly one of the worst videogames ever made, its sheer level of difficulty is what makes the game as bad as it is. Aside from that, the gameplay is tediously slow and it's nearly impossible to tell from which angle you are being shot. Not to mention the atrocious graphics that were easily some of the most lacking in detail. To be quite frank, I knew that the future $9.99 budget titles won't be any better, while some of them were, they were still below average. So here I have DarkStone, Take-Two's newest entry into the budget life, said to be the "crown jewel" of the list, this game is, but it really isn't.
Är det ett djupt och oförutsägbart RPG man letar efter, bör man lägga benen på ryggen i det ögonblick man ser Darkstone. För att vara ett RPG är det nämligen så långt man kan komma från ett japanskt dito.
The minor problems that I have with Darkstone are to numerous to go through, so I will just point out a few. There is no map on the main playing screen. Instead, you have to pause the game every time you need to get your bearings. When your character is not qualified to use a certain weapon, you find that specific weapon in abundance; As soon as you become qualified, you can't find a one. This game is constantly loading. When you move from the forest to the cave it's loading. When you move from forest to town it has to load. When you move from one level to the next inside a dungeon it has to load. Loading, loading, loading, loading, loading. I watched this game load more than I actually played it.
In perhaps the game's only saving grace, it costs an amazingly affordable 10 bucks. Of course, there's a good reason why they priced it so cheap. Compared to the wealth of other RPGs on the PSX market, this one can't hold a candle. If you're losing sleep at night and are in need of some real-time combat, get Vagrant Story. If it's too late and you already own this atrocity, just break it up and try to feed it to ducks or something.