Jurassic Park meets Resident Evil
Mar 07, 2010
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Dino Crisis (Capcom 1999) features great graphics, B-voice talents, multiple endings and game play similar to Resident Evil 1, but within the context of an original storyline about vicious dinosaurs, and a missing doctor, on a mysterious tropical island.
Dino Crisis suffers from using the Resident Evil engine, without failing to make the necessary improvements. Had they done so, this could have easily been another blockbuster franchise. Instead, the survival horror-themed storyline and B-acting is never as engaging or terrifying as Resident Evil. The puzzles in the game are less fun, and more tedious, then the ones in Resident Evil. The control lacks many of the helpful improvements seen in Resident Evil 2 and 3.
The Bottom Line
Dino Crisis (1999) is a good, survival horror video game that could have been great. On the surface it wisely combines the Resident Evil game engine with a Jurassic Park inspired story. Yet, as you play the game, you begin to notice that the controls are not as good as they could be. That the storyline lacks the terror and suspense of Resident Evil and features puzzles, which are simply not as cool as the ones featured in Resident Evil. Despite its faults, if you enjoyed Resident Evil, then you will probably enjoy this game, but other gamers might wonder why Capcom did not spend more time on this potentially great game.
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