DescriptionAnkh-Morpork is a city surrounded by darkness, where the cold river Ankh flows, where it always rains, and where dwarves and trolls co-exist with secret societies, religious fanatics, stupid police captains, and bar pianists. It is also where a bitterly sarcastic sharp-eyed private investigator named Lewton tries to earn a living solving bizarre cases. A mysterious woman named Carlotta hires him to find her lost lover. Wandering through the dark city and gathering evidence, Lewton has to solve the case, confront a sinister conspiracy, and once again become torn between love and despair.
Discworld Noir differs from other Discworld adventure games not only thanks to its more serious tone and much darker "film noir" atmosphere, but also because of its gameplay. Instead of inventory-based puzzles there are clues, which Lewton writes down in his notebook and which should be then used whenever there is a connection between the clue and the situation in question. Most of the gameplay is thus dedicated to detective work in conversations; but the usage of the right clues at the right place is still comparable to inventory-based puzzle-solving of other adventures. Graphically, Discword Noir features three-dimensional character models and pre-rendered backgrounds.
There are no PlayStation screenshots for this game.
There are 40 other screenshots on file for other versions of this game.
Part of the Following Groups
- Discworld universe
- Inspiration: Literature
- Protagonist: P.I. (Private Investigator)
- Theme: Werewolves
There are no reviews for the PlayStation release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Consoles Plus||Jan, 2000||85 out of 100||85|
|Mega Fun||Dec, 1999||84 out of 100||84|
|Video Games||Dec, 1999||79 out of 100||79|
|Player One||Jan, 2000||72 out of 100||72|
|NowGamer||Feb 01, 2000||6.6 out of 10||66|
|Jeuxvideo.com||Apr 27, 2000||13 out of 20||65|
|Super Play (Sweden)||May, 2000||5 out of 10||50|
|Topic||# Posts||Last Post|
|'no US release' ?||3||Sciere (373036)
Mar 29, 2015
|Awesome stuff||3||Sciere (373036)
Feb 23, 2009
- In the middle of the game, you meet a red-haired archaeologist girl, who carries a lot of ammunition, wears shorts and is called Laredo Cronk...
- Some of the detective things in this game are taken from Murder, My Sweet (1944), a P.I. Noir movie with Dick Powell playing Philip Marlowe (later a remake with Robert Mitchum was made, the title was renamed to Farewell, My Lovely, though). Lewton says "If I'd always knew what I said, I'd be a genius." which is exact phrase from the fore-mentioned movie. Also, there is a detective Nulty in both game and the movie, with same attitude of main character towards him.
References: CasablancaThere are plenty of references to famous noir films in Discworld Noir. Many of them allude to the classic Casablanca. For example, the game's romantic ending mirrors the ending of the film to the point of directly quoting the dialogue. Just as the heroes of the movie agree that they will "always have Paris", Lewton assures Ilsa that they will "always have Pseudopolis Hotel".
The demon pianist Samael is named after Sam, the pianist from Casablanca. There is the following dialogue in the game:
Lewton: Play it again, Sam.
Samael: You know what? No one's ever going to believe you said that.
As fans of the movie would know, the line "Play it again, Sam" was never actually said in Casablanca, but has become erroneously associated with it.
Ilsa Varberg is named after Ilsa Lund, the heroine of Casablanca. Lund and Varberg are both cities in Sweden.
ReleaseThe game was only released in Europe because the US branch of GT Interactive had financial problems and collapsed, dashing hopes of a US release.
- Power Play
- Issue 02/2000 – Best Adventure in 1999
Related Web Sites
- A Discworld Noir Fan Site (Fan Site)
- Discworld Noir - FAQs & Guides (Several walkthroughs and other files on GameFaqs.com)
- Discworld Noir - Wikipedia (article in the open encyclopedia)
- Hints for Discworld Noir (These hints give you nudges before the solution is revealed, so the game is not spoiled for you.)