The player changes characters using the radios, that also act as checkpoints.
Combining items in the inventory.
Milo pushing a barrel to block the hot steam.
Milo climbing the stairs.
Vinny deploying some explosives.
Vinny throwing a grenade.
Audrey fixing some broken circuits.
Milo hanging from the ceiling and crossing a gap.
Milo pushing a block to reach a higher platform.
Vinny fighting the lava monster.
Vinny creating an improvised bridge by collapsing a column with explosives.
More acrobatic action from Milo
Milo stopping the fire with a block.
Milo riding the floating platforms.
Milo throwing a boomerang at the yeti.
Audrey shooting stalactites to create a bridge.
Audrey shooting the robot.
Audrey shooting a monster.
Milo running from the mammoth.