DescriptionThe game is based on Disney's animated cartoon movie. You take control of Hercules, son of the god Zeus and a mortal woman, the strongest man in the world and the legendary hero in the Greek mythology. Your goal is to prove yourself worthy of being admitted to Mount Olympus, the residence of gods, and to become a god yourself. You must commit heroic deeds and overcome various obstacles to show your strength and courage. Hades, the overlord of the dead, is making it even more difficult for you by sending fearsome Titans to stop you.
This is a 2D platform action game. Hercules can jump, grab ledges, swing on poles, and jump while running. He has a variety of attack moves at his disposal. He can execute a basic attack with his sword, or pull out different combo attacks. He can also Power Punch enemies, but he needs time to charge for this powerful attack. He can even slam the ground to reveal secret areas by performing a certain move while jumping. There are also different power-ups to collect, such as coins to grant bonus points at the end of the level, Hercules Action Figures to increase your hero rating, and upgrades to your sword - Sonic, Lightning, and Fireball swords.
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- "Hercules Action Game " -- Alternate title
- "Disneys Hercules Action Spiel" -- German title
- "Disney's Action Game Featuring Hercules" -- PlayStation Platinum release title
Part of the Following Groups
- Disney's Hercules Games
- Inspiration: Movies
- Mythology: Greek
- PlayStation Platinum Range releases
- Walt Disney games
There are no reviews for this game.
|The Video Game Critic||Jun 20, 2000||A-||91|
|Gamezilla||1997||85 out of 100||85|
|Electronic Gaming Monthly (EGM)||Sep, 1997||8.3 out of 10||83|
|Freak||Sep, 1997||80 out of 100||80|
|Absolute Playstation||Sep, 1997||8 out of 10||80|
|GameSpot||Aug 14, 1997||7.6 out of 10||76|
|Game Revolution||Jun 04, 2004||B||75|
|Mega Fun||Oct, 1997||74 out of 100||74|
|Video Games||Oct, 1997||70 out of 100||70|
|IGN||Jul 03, 1997||6 out of 10||60|
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AnimationHercules uses 10,000 individual frames of animation.