User Reviews

Insanely difficult, there's other carfish in the sea jTrippy (63) 2 Stars2 Stars2 Stars2 Stars2 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (45 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Revolution (Jul, 1999)
In the end, I just don't have the words to describe how much fun this game is. Rarely does a game captivate the stoic and hypercritical Game Revolution office, but Driver has done just that. We're hooked, and we highly advise getting hooked yourself. Besides, it's a better way to learn how to drive than Driver's Ed. Trust me.
IGN (Jul 08, 1999)
One-hundred and twenty-eight bit Dreamcast my ass! Who needs it if it doesn't have Driver! The PlayStation lives, umbilically hooked to GT's latest masterpiece. Oh, and did I say I love this game? It's pure driving poetry.
95 (Jul 08, 1999)
En résumé, Driver nous offre un cocktail d'action détonnant avec une pincée d'aventure et un soupçon de série américaine. Le tout servi avec une bande son disco d'enfer et des doublages professionnels. Du tout bon, Starsky !
PSX Extreme (Jul 25, 1999)
The replay value was very high due to the many extras other than the main plot. There are a ton of missions to complete, with 4 large cities to explore, a few mini-games to enjoy, as well as a special cheat section to activate your codes. Driver is of the years top-notch titles, that deserves to be up there with such titles as Final Fantasy 7, Metal Gear Solid, and Xenogears.
Power Unlimited (Jul, 1999)
Driver is origineel, kent een aardig plot en speelt ontzettend lekker. Het is een game die je ongetwijfeld zwaar pakt en niet snel meer zal loslaten. Kortom: check die shit!
Meristation (Jul 09, 1999)
Siempre has sido el chico bueno. Siempre has sido el héroe. Siempre has mantenido a los malos a raya. Hasta ahora.
The Video Game Critic (Aug 23, 1999)
The scenery is detailed and attractive, but Driver suffers from a terrible case of "draw-in", where entire buildings suddenly appear in front of you as you approach. There's also some slowdown when things get hectic, but that should be expected considering the nature of the game. There are some technical issues, but they should not chase you away from this thrill-a-minute title.
The one main thing this game has though is staying power. I often found myself throwing the controller in disgust and turning off the game only to be drawn back to it shortly afterwards. It has that special ability to hold your interest and make you want to go further into its depths. The game is addicting! It is also a pure adrenaline rush that will have you smiling ear to ear when you complete a particularly difficult mission and then reply your game back in the excellent Directors mode and watch all the cop cars pile up! Overall this is one of the most enjoyable Playstation titles to come out for the console this year.
Driver är som ni förstår egentligen inte alls något bilspel i vanlig bemärkelse. Det är en trafiksimulator. Med medtrafikanter, rödljus och trafikstockningar. Men lyckligtvis förlagt till en något mer upphetsande miljö än den vanliga rusningstrafiken på vägen till jobbet.
Video Games (Jun, 1999)
Mich hat Driver vom ersten Augenblick an gepackt. Die Atmosphäre ist bombastisch und bereits das simple Herumfahren in den toll gemachten Städten fesselte mich für Stunden an den Bildschirm. Nachdem ich mir die erste heiße Verfolgungsjagd mit den absolut raffinierten Cops (wahre Bluthunde) geliefert hatte, war es um mich geschehen. Es ist eine wahre Freude, bei seinen Abschüttelungsversuchen über Vorgärten und durch Straßencafes zu donnern und das Ganze anschließend im komfortablen Replay zu genießen. Natürlich kann man sich an einigen kleinen Grafikfehlern stören, doch mindern diese in keinster Weise den unglaublichen Spielspaß. Der einzige wirkliche Kritikpunkt ist das manchmal sehr knapp bemessene Zeitlimit, durch das extrem lange Jagden leider unmöglich gemacht werden. Ansonsten kann man GT nur gratulieren. Ein solch innovatives Spielprinzip gepaart mit einer tollen Umsetzung hat man auf der PlayStation schon lange nicht mehr gesehen.
Mega Fun (Jun, 1999)
Driver bietet die Unterhaltung pur! Hier passt alles perfekt in den 7Der-Jahre-Kontext. Von den Autos, über die kriminellen Aufträge - das Gesamtkonzept erinnert eher an einen Gangsterfilm als an ein Konsolenspiel. Zeitweilig ist es wirklich knackig, vor allem hinsichtlich des vorgegebenen Zeitlimits, aber es ist noch kein Driver vom Himmel gefallen. Der Umfang ist sehr goß: ca. 40 Missionen, 14 verschiedene Karossen und Last but not Least der Director-Modus. Das Fahrverhalten der Soliden setzt dem Ganzen noch die Krone auf. Gut, die Renngrafik bzw Replaygrafik eines Gran Turismo wird nicht erreicht, dafür liegt die Stärke von Driver in den vielen technischen Feinheiten. Es macht schon eine gehörige Portion Laune, mit der funky Disco-Mucke von damals in dicken Schlitten den Gangster rauszukehren. Da bleibt dem heimischen Playstation-User nur noch eins; Die Schlaghosen ausgepackt und los! Einziger Kritikpunkt sind die langen Ladezeiten, die gerade bei Missionsneustarts nerven.
Gamezilla (Aug 25, 1999)
Given the style of this game, there should have been better analog controller support. With its variety of different types of driving games and storyline Undercover missions, Driver has a lot to offer. Overall, this is a difficult, but very entertaining game and will provide many hours of enjoyment and a few hours of frustration, which is why I give it a score of 84.
80 (UK) (Aug 14, 2000)
On the whole Driver has stood the test of time admirably. It’s as fun as the day it was released and doesn’t look like changing. With Driver 2 in the offing its reduced price is a great opportunity for series virgins to take a bite of the cherry and see how it plays. Driver easily stands up against the likes of Crazy Taxi and Midtown Madness because of its 70’s cop film slant, and despite a dodgy plot you won’t care about and AI that seems a little too brutal on occasion, it’s superb.
Spel för Alla (Sep, 1999)
Det här är ett grymt bra och nydanande bilspel. Driver kräver en hel del av dig, det är inte helt lätt att manövrera bilen. Motorljuden är råa och bilen rör sig mycket realistiskt, den är möjligtvis något "sladdbenägen"... Det är precis så här man själv vill hantera en rå amerikanare med en maffig V8:a under huven när man är jagad av polisen. "Vem? Jag..!?
In conclusion Driver is a top-notch driving package that is well worth taking a gander of a look. If you're not convinced, just play it safe and invest a measly amount of time and money on a rental of Driver. It does have a couple problems that keep it from being a classic, but this truly original driving game should not be missed out.
GameSpot (Jul 19, 1999)
The music and sound effects in Driver are quite good. The '70s funk music really gives the game a gritty underworld feel that puts you in the mood for some lawbreaking action. The sound effects are all actually quite well done, which unfortunately can't be said for the voices of the characters in the game. Overall, Driver is a game that might be mediocre in its presentation but more than makes up for it in its gameplay and concept. The best thing about Driver is the feeling you get when you're speeding away from the fuzz after smashing your way through a roadblock. It's the feeling of impending doom - which can only be overcome by keeping your wits about you and your thumb on the gas - that makes playing Driver quite fun.
Edge (Aug 09, 1999)
It’s not difficult to fathom Driver’s performance at retail, where it has flown off the shelves. It presses all of the right buttons, marrying real-world and movie components to often thrilling effect. Bar its propensity to crash, and some repetitious gameplay, this is great stuff.
Game Critics (Jul 29, 1999)
I was severely disappointed by Driver. Hoping to recreate an old anime experience, I was presented with competent car handling with occasional sparks of car-chase excitement debilitated by a game design inept at immersion. What sums it up best is Driver's tribute to the French Connection stage where I chased a monorail in pursuit of a passenger. It goes through all the motions of the film's most riveting scene. But with a horrid FMV scene opening the level, ridiculously tight restrictions in chasing the monorail, and zero follow-up FMV to close the level, its fails to capture any sense of the tension and drama that made the whole sequence famous.