is a remake of the classic Dune II: The Building of a Dynasty
, updated for Windows. In this Real-Time Strategy game, you can play one of the three houses: The noble Atreides, the insidious Ordos, or the evil Harkonnen. Each has different sets of units and tactics while maintaining an overall balance.
Unlike the original, the cutscenes happen after every mission, with a live-cast this time, like already seen in Westwood Studio's Command & Conquer
franchise. A 16-bit color mode was the next step for their RTS genre, boosting up the graphics in Dune 2000.
Everything from the original is back: sandworms, the spice, the Fremen, the known structures and the map of the planet, and even the intro-cinematic is an enhanced live-action version of the original one.
Each house fights differently. The noble Atreides have air-superiority and rely on their honour and alliance with planet natives, the Fremen. The insidious Ordos rely on guerrilla tactics and superior technology, as well as mercenaries. The evil Harkonnen just go brutal, with no care for lives of their own troops or destruction as long as they are victorious.
- "חולית 2000" -- Hebrew spelling
- "Dune" -- European PSX Classics release title
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Dune II: The Building of a Dynasty
There are references to Dune II: The Building of a Dynasty
, of which Dune 2000
is a remake: the manual says that the mentat Ammon of House Ordos was executed. Ammon was the mentat who assisted the player in the Ordos campaign in Dune II: The Building of a Dynasty
. This makes Dune 2000
seem like a sequel and not just a remake.
There is some Fremen language heard in the videos. For example in the Atreides campaign, when Noree Moneo gives coffee to Kari, he says "Subakh ul kuhar" (Are you well?). When he mentions the Fremen hostages, Kari says "Tahadi al-burhan! Taqwa!" (Ultimate challenge! Price of freedom!). Frank Herbert
created Fremen words as corrupted versions of modern Arabic, showing how they will evolve in the future. For example "subakh ul kuhar" is from modern Egyptian "Sabah El Kheir".
In the German version death cries were removed and the blood which shows up after killing an infantryman was coloured black.
The game Emperor: Battle for Dune
is a direct sequel to Dune 2000
. Indeed, in the beginning of Emperor: Battle for Dune
you will be shown the Ordos ending sequence from Dune 2000
. This the first game by Westwood Studios
in which the victory of the evil side is made part of the canon.
Although the game is based on the Dune
universe and follows its background, the scenario doesn't fit in the timeline established by the novels. For example, there was no emperor Frederick IV, and Arrakis was not the place of war between rival powers. The Atreides campaign mentions Duke Leto, indicating that the timeframe is that of the original Dune
novel. In Leto's time, the emperor was Shaddam IV.
While the House Ordos is inspired from the Dune Encyclopedia
, their insignia seen in the game is not the one shown there, but the insignia of House Wallach.
In the Atreides cutscene where the Fremen Kari is introduced, Noree Moneo tells the player: "She's Naib... Fremen Death Commando". In Herbert
's novels however, the Death Commandos are called Fedaykin, not Naib. A Naib is the leader of a sietch and is typically male.Information also contributed by