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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||2.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||1.3|
|Sound / Music||The quality of the sound effects and/or music composition||1.5|
|Overall MobyScore (3 votes)||1.9|
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Eliminator ziet er prima uit en laat zich gemakkelijk bedienen maar eht biedt verder weinig plezier. Arena na arena robots kapotknallen heeft zo zijn beperkingen. Ook de two-player optie maakt niet veel goed.
Eliminator is one of Psygnosis’s worst releases, not for any technical reasons mind. It’s just too tough and too dull. Eliminate (i-lim-in-ayt) verb 1. get rid of; 2. remove. You got it.
Psygnosis' Eliminator takes place in a future we all know very well at this point: a dark one, where enemies of the state compete to give viewing pleasure to the masses. The masses are starved for entertainment, you know, as you will be if you pick up or rent this game.
Playstation Pro (UK Magazine)
There’s been a lot of talk concerning violent games warping innocent kids into blood spattered psychopaths. Eliminator Is a prime example of how that view fails to see the whole picture. Its not so much the violent videogames, but crap ones like this that will force the young and Impressionable into a world of class A drugs, self mutilation and inevitably, prostitution. Games this annoying and of this low quality should come with a government health warning.
Psygnosis is on a strange kick, one that eludes us here at IGNPSX. When a game such as Colony Wars: Vengeance appears, and then within a few months, Eliminator arrives, you have to wonder who is making the calls. The first is a stunner, a great deep game, and the second, well, it's a simple, shoot-'em-up with the skin deep gameplay and simplistic design.