MobyRanks are listed below. You can read here
for more information about MobyRank.
Juché au pinacle du tactical-RPG depuis ses débuts en 1997, Final Fantasy Tactics concentre le meilleur de ce qu'un jeu vidéo est susceptible d'offrir. Pourvu d'une histoire profonde et maîtrisée, d'un potentiel ludique insubmersible et d'une réalisation au charme puissant, ce titre exceptionnel entre immédiatement au panthéon des œuvres les plus marquantes jamais engendrées par le média vidéoludique. Une telle expérience, passablement austère et exigeante, nécessite cependant de s'y investir un tant soit peu ; ce qui apparaît d'autant plus délicat que tous les joueurs ne sont pas réceptifs à ce genre particulier et plus ou moins marginal – surtout en Europe – qu'est le jeu de rôle tactique. En dépit de quelques soucis de caméra et d'une absence totale d'exploration inscrite au cœur même du game design, les amateurs auront en revanche trouvé ici leur Saint-Graal.
While it may be dragged down somewhat by the brief running time, Tactics has the wonderful gameplay that makes it worth that replay or two. Several classes, magick, and secret characters that you didn't even know existed might be unveiled in a replay. Cloud Strife is in here, if you need an example, and the "Mime" Job class has several requirements most may not get the first time. At the current price, Tactics is a must-buy.
Just as the line "To be or not to be" captures the essence of Hamlet but fails to convey the depth of the character, so does a review of each piece of Final Fantasy Tactics fail to capture the whole. The fun of teaching a learning priest Holy, of flanking a vexing Legendary Demon, and watching each betrayal unfold into the greater plot is something that you have to experience for yourself before you understand them.
Final Fantasy Tactics is a completely engrossing strategy / RPG style game. After getting over the rather huge learning curve that this title has, you can really settle in and begin to enjoy all that this game has to offer.
The graphics are very good for a game of this type and the sound effects and music are top notch, but the real catch is the story and immersive gameplay elements. Once you start playing the game really hooks you and starts reeling you into the war torn world of Ivalice. You feel that overwhelming need to continue further into the game to progress the storyline. I certainly would not recommend this game to someone just starting out in the strategy / RPG world, but for intermediate and advanced players of this genre you can't go wrong here. Just make sure you have plenty of time on your hands...
In the end, a Final Fantasy tag on something as unfashionable as a console wargame is a real blessing for Square and Sony. They can be sure that many will pick up Tactics purely on the heritage of its name alone; but it could easily mislead unsuspecting Western gamers whose only experience of the series is FFVII. Still, even without the FF brand behind it, the game more than stands on its own. For those who enjoy a more cerebral videogame challenge, Final Fantasy Tactics delivers exactly what it sets out to with considerable aplomb.
Final Fantasy Tactics è uno dei più grandi titoli strategici di stampo orientale mai prodotti con l’unica pecca di non essere mai stato pubblicato sul suolo europeo. Stategli alla larga solo se non digerite il genere mentre nel caso contrario correte a procurarvi l’edizione statunitense o il remake per la console portatile Sony PSP.
De som gillade Vandal Hearts
hittar sitt Mecka i Final Fantasy Tactics och Final Fantasy VII
-fans kan även de upptäcka någonting speciellt i Final Fantasy Tactics. Det här är ett stort, välsmakande äventyr som håller mycket länge.
With several unlockable job classes and even more awesome abilities, it’s possible to meld your characters into ultimate fighting machines. While there is an overemphasis on such abilities, you’ll at least have plenty with which to work. It’s a fun, absorbing experience that keeps you hooked from its first cutscene. There’s a reason why so many other Square titles have incorporated it into their canon. Why so many other games emulate its design. Why gamers remember Ivalice. It’s time that you find out why, too.
Overall, Square’s decision to re-release FFT was a very good move. Before many people had to resort to ebay and the very high prices were sometimes not worth it. Now that its part of the greatest hits library expect a whole new coming of FFT Fans.
Everything fits into place perfectly. The pacing of Final Fantasy Tactics ensures that there's never a dull moment, and building experience is a real treat - whereas doing so is a chore in most other RPGs. Its outstanding symphonic score delivers an epic feel, while the stylized character designs add charm and personality. The challenging nature of this game allows for a much more serious story than most other RPGs, and the ability to customize each soldier to the extreme ensures superior play life. Role-playing games don't get a whole lot better than Final Fantasy Tactics.
In the end, Final Fantasy Tactics is an immensely entertaining game. It's got flaws, particularly in respect to difficulty and the limited battlefields. Still, it's a joy to play - I've played 3 times, and each time I've used different strategies, found uses for new abilities, and had a blast each time.
If you want a game that's pure strategy, you may want to pass on Final Fantasy Tactics. If, however, you don't care so much about the somewhat limited scope of the game, or just want to have a really fun time, pick it up. It's worth it for the plot alone.
All in all, Final Fantasy Tactics has so many strengths it's not even funny (like me). It's the best turn-based strategy game on the market. And if you're a fan of the Vandal Hearts-like genre, I recommend this game to you.
Loin d'être un simple jeu portant le titre FF, FFT est un véritable chef-d'œuvre grâce à son scénario dantesque et ses nombreux jobs disponibles. Doté d'une durée de vie plus qu'honorable et de sidequests, le jeu vous plongera directement au coeur d'Ivalice et vous ne serez plus tenté d'en sortir.
Final Fantasy Tactics is one of the most beautiful and thought provoking games I've played in a long time. But the actual bulk of the experience, the battle system, left me feeling cheated. I know a lot of people love this game and will disagree with me and I am far from hating the game, but I can't deny that I was very disappointed with the gameplay. I love strategy RPG's, and I love Square's games. Final Fantasy Tactics was one of the most highly anticipated games for me and I had very high hopes. I guess they were just a little bit too high.
In closing, Final Fantasy Tactics will always have a special place on my shelf, even if it doesn't on yours. While the game does have some drawbacks, it is this reviewer's opinion the good points outweigh the bad. If you haven't picked up a copy yet, good luck finding it. If you do have it, be kind and lend it to someone who has yet to have their eyes opened. Just goes to show you, you don't need noses for an awesome game.
Yes, there are a lot of small problems with FFT, but it's still a pretty good first try. None of the problems are so hideous as to ruin the whole game. FFT is definitely for patient and strategy-wise gamers who can appreciate the subtleties of the genre. I usually prefer the speed of real-time strategy, but FFT has made me go both ways (you know what I mean). Whatever way you like it, give FFT a try; there's nothing wrong with experimenting (okay, I'll stop now).
Square tried to best itself and it tried too hard in the process. The game is overdrawn, boring, and slow. I can only recommend this game to FF fans or strategy fans. The rest of us will be turned off by the abysmal gameplay, which should have turned off a lot more gamers than it deserved to. For shame, Square. This game, more than anything, is either you really like it or you really won't. I didn't care for it, but judge for yourself.
In closing, Final Fantasy Tactics could have been a great work of art, but it is smudged with some large imperfections. Hopefully, Square will learn from their mistakes, and bring RPGamers everywhere a sequel to be proud of.
The PSP re-release does a much better job of giving Ramza depth, but here he's so cardboard that Solid Snake would hide in him. The rest of the game follows suit.
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (80 votes)