User review spotlight: Carmageddon (DOS). Released in 1997.

Gauntlet: Legends (PlayStation)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

A game that is too easy and one-dimensional to be worthy of the Gauntlet name Droog (461) 1.71 Stars1.71 Stars1.71 Stars1.71 Stars1.71 Stars

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 2.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.1
Graphics The quality of the art, or the quality/speed of the drawing routines 2.7
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 2.4
Story / Presentation The main creative ideas in the game and how well they're executed 2.3
Overall MobyScore (7 votes) 2.7

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Playstation Illustrated
Alas, one of the most renowned four player games of yesteryear has been reduced to a two player game. Most think this is a very bad thing. I reserve judgement. As I recall, there was always someone getting trapped behind a wall or such in the original Gauntlet, stopping progression. It's kinda hard to keep everyone moving in the same direction at the same rate. At least with only two players, this is less of a problem. Plus, when you consider the fact that the PlayStation has only two gameports built in, it's hard to decide to support an 'add-on' that not everyone has.
Game Critics
With all that said, despite needing to appeal to two groups of audiences, Legends is still able to stand on its own. Coin-ops need to be easily approachable and need to produce an immediate satisfaction while home games need to have lengthy play-life with a long-term sense of growth and development. Legends manages to be a good (but not great) example of both of these styles of gameplay and have melded them successfully into a neat hybrid. Legends not only reminded me of my coin-op-filled youth growing up in Jackson Heights, but also serves as a very pleasant surprise in the present.
If you have all of the systems, than you should get the Nintendo 64 version. If not get this one, you'll enjoy it, especially with a friend.
So if you're looking for some fast-paced, heart-pounding action to wile away a boring afternoon, get yourself a copy of Gauntlet Legends, strap on your armor, and start kicking some evil ass. And yes, you will have fun.
Game Informer Magazine
Rent this if you need a brief injection of nostalgia, but buy it only if you can never get enough of mindlessly pressing X.
Gauntlet Legends semble donc un peu trop limité pour relancer le mythe qui l’a vu naître. Offrant un intérêt limité et un réalisation perfectible, il ne devrait malheureusement pas provoquer un engouement digne de sa lignée. Le petit côté rétro de se titre le rend toutefois assez sympathique mais sans pour autant le sauver de l’ennui qu’il parvient à susciter. Seule la possibilité à deux joueurs devrait pouvoir augmenter sa longévité de manière significative en permettant de s’organiser quelques soirées épiques...
You remember Gauntlet, don't you? Between bites of pizza or slurps of soda, you played as a warrior of light slapped into an endless series of randomly generated dungeon levels, where you fought a slew of evil denizens. Not too long ago, Gauntlet suffered the fate of many classic games: It was given a major facelift and reinvented for the '90s. Unfortunately, Gauntlet Legends wasn't a particularly good arcade game, and it's just as bad on the PlayStation.
Issu du merveilleux monde de l'arcade, Gauntlet naquit en 1985. La 2D d'origine a laissé aujourd'hui place à la 3D pour une excellente conversion sur Dreamcast et une version PlayStation plutôt médiocre.